Difference between revisions of "Gimx-fpsconfig"
Latest revision as of 22:19, 18 October 2018
gimx-fpsconfig is the config editor for FPS games, easier to use, but far less complete than gimx-config.
Editing configs produced by other editors with gimx-fpsconfig is not recommended.
gimx-fpsconfig only allows to:
- bind mouse and keyboard buttons to buttons
- bind mouse and keyboard buttons to the left stick
- bind the mouse axes to the right stick and edit the translation parameters
- use 2 profiles (first = hip fire, second = aiming down the sights, second profile trigger is the mouse right button, with switch back enabled)
Contents
Start
Bind controls
To bind a button to a button or a direction of the left stick, click on the GUI button (cross, l1, select, left stick up, etc), and click on the button (w, space, left button, etc).
Set mouse translation parameters
The mouse translation parameters can be edited in the bottom part of the GUI. It is advised to calibrate these parameters through the Mouse Calibration tool.
Set control labels
To set a label, click on menu 'Advanced>Edit Label', click on the GUI button, and set the label.
The label will appear in the GUI button tooltip.
Set the mouse DPI
In case the config is built from scratch (menu 'File>New'), the mouse DPI has to be set.
The value is used by the calibration tests that are run by the Mouse Calibration tool.
Convert the mouse sensitivity
The "Convert sensitivity" GUI button allows to adjust the mouse sensitivity according to source/destination DPI values.
It is useful to convert a config that was built for a mouse that runs at a different DPI setting.
Auto-bind controls
To auto bind controls according to the labels defined in a reference configuration, click on menu 'Advanced>Auto-bind controls'. The configuration to modify and the reference configuration should have labels configured.
Controls not found or in conflict are colored in red.