Hello,
I have GIMX 4.2 worked and running in x86 version but couldn't do so in 64 bit version. Read the patch note of recommendation of using 64 bit to prevent latency issue therefore wanted to see if there are any difference in terms of game experience.
64 bit will just keep on saying it cannot detect ps4 controller. While it doesn't have the same issue in 86bit version.
I have the newest firmware installed with atmega32u4.hex, USBDK and libusbk still installed. Please suggest, thanks for the hard work!
4.2 GIMX under Windows 8 64bit
Re: 4.2 GIMX under Windows 8 64bit
Hello,
I have no such problem on Windows 7 x64. Maybe the problem only occurs on Windows 8.
I'll try to find a computer with Windows 8 installed.
I have no such problem on Windows 7 x64. Maybe the problem only occurs on Windows 8.
I'll try to find a computer with Windows 8 installed.
GIMX creator
Re: 4.2 GIMX under Windows 8 64bit
I tried on Windows 8.1 64bits and I did not have such issue.
Please give more details about your setup, especially the details requested here: http://forum.gimx.fr/viewtopic.php?f=5&t=691.
Please give more details about your setup, especially the details requested here: http://forum.gimx.fr/viewtopic.php?f=5&t=691.
GIMX creator
Re: 4.2 GIMX under Windows 8 64bit
Gimx Version : 4.2
OS: Windows 8.1 64bit
Adapter: Teensy 2.0 with pins
USB 2.0 to UART TTL 6PIN Module Serial Converter CP2102
Firmware: latest one included in the 4.2 package
Console: PS4
Game: Destiny, CoD
Controller: PS4 Dualshock
Keyboard: Cheap Logitech ones through bluetooth dongle
Mouse: Logitech g502
It's weird, because GIMX 4.2 x86 works, but x64 doesn't work
OS: Windows 8.1 64bit
Adapter: Teensy 2.0 with pins
USB 2.0 to UART TTL 6PIN Module Serial Converter CP2102
Firmware: latest one included in the 4.2 package
Console: PS4
Game: Destiny, CoD
Controller: PS4 Dualshock
Keyboard: Cheap Logitech ones through bluetooth dongle
Mouse: Logitech g502
It's weird, because GIMX 4.2 x86 works, but x64 doesn't work