Missing controls with Motioninjoy
Re: Missing controls with Motioninjoy
Maybe it's the same problem as you bound axes to d-pad buttons...
GIMX creator
Re: Missing controls with Motioninjoy
well I tried programming it in FPS config just now, didn't work, and I tried with buttons, didnt work. Do you think you might be able to build me a config that uses a PS3 controller through GIMX with motioninjoy?
Edit, I just tried an experiment and switched the buttons from the right side of the controller to the left side, basically the Dpad buttons don't work, even when they are registered, they just don't seem to work. no matter what i bind them to, cept for UP, it works
Edit, I just tried an experiment and switched the buttons from the right side of the controller to the left side, basically the Dpad buttons don't work, even when they are registered, they just don't seem to work. no matter what i bind them to, cept for UP, it works
Re: Missing controls with Motioninjoy
Is this maybe an issue with GIMX only registering 0-10 buttons on a joystick? because GIMX registers them as 11 12 and 13.
Re: Missing controls with Motioninjoy
Thank you for all your hard work, and if you can figure out a way for me to get my R2 button to work, I would love that too! axis tabdoesn't allow me to show negative and positives, and L2 goes positive and R2 goes negative, so i cant really figure out how to seperate the 2. On the button tab R2 registers as id 2 axis down, and L2 is device 2 axis up. Any ideas?
Re: Missing controls with Motioninjoy
I have reproduced the issue. I'm investigating on this.
GIMX creator
Re: Missing controls with Motioninjoy
I fixed the following issues:
You can either wait for the next release (no idea about the date) or build gimx from the sources.
I created a new config named 'PS3_WINDOWS_X360Pad_usb.xml', which is available through the 'Help>Get configs' menu.
I created a new config named 'PS3_WINDOWS_X360Pad_usb.xml', which is available through the 'Help>Get configs' menu.
GIMX creator
Re: Missing controls with Motioninjoy
This is probably why people love you... because you just made my heart pound. You are truly an amazing person, both in kindness and intelligence. Now I all I gotta is wait for next release, if you want you can email it to me at my email... I have no idea how to build it or what programs I would even need
Tried to figure out how to build from sources... didn't even know where to begin, guess I am waiting for .41, hope it comes soon!
Tried to figure out how to build from sources... didn't even know where to begin, guess I am waiting for .41, hope it comes soon!
Re: Missing controls with Motioninjoy
Everything is explained step by step on the wiki: http://gimx.fr/wiki/index.php?title=Dev ... on_Windows (skip the last part about Eclipse)NeoNaito wrote:Tried to figure out how to build from sources...
GIMX creator
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Re: Missing controls with Motioninjoy
Well that was the problem I was having I couldn't use he d-pad on Madcatz fightstick except for up now I did everything in the tutorial as shown and the program gets installed into: C:\MinGW\msys\1.0\home\username\GIMX\setupMatlo wrote:Everything is explained step by step on the wiki: http://gimx.fr/wiki/index.php?title=Dev ... on_Windows (skip the last part about Eclipse)NeoNaito wrote:Tried to figure out how to build from sources...
Then I can't seem to start them because it says this:
Config editor for GIMX has encountered a problem and needs to close. We are sorry for the inconvenience.
FPS config editor for GIMX has encountered a problem and needs to close. We are sorry for the inconvenience.
GIMX launcher has encountered a problem and needs to close. We are sorry for the inconvenience.
So I can't start it when installing mingw I download from that download it it is provided into wiki and choose to install c compiler and c++ compiler and MSYS Basic System, as shown into the screenshots then after I make the commands as shown into wiki I get program installed there but I can't even start it!
EDIT: I figured out what was wrong you can't use to download the most recent catalogs but only the pre-packaged ones that fixed it! The problem is solved