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− | * [[Config_Editors#gimx-config|gimx-config]] is the general purpose editor, and the most complete of the 2 editors. | + | <languages /> |
− | * [[Config_Editors#gimx-fpsconfig|gimx-fpsconfig]] is the config editor for FPS games, easier to use, but far less complete. | + | <translate><!--T:1--> |
| + | * [[gimx-config|gimx-config]] is the general purpose config editor, and the most complete of the editors. |
| + | * [[gimx-fpsconfig|gimx-fpsconfig]] is the config editor for FPS games, easier to use, but far less complete. |
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| + | <!--T:3--> |
| + | * gimx-config can edit configs produced by gimx-fpsconfig. Editing configs produced by gimx-config with gimx-fpsconfig is not recommended. |
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− | ==Notes==
| + | <!--T:4--> |
| + | * To open the configuration directory, click on File>Open config directory in gimx-config, gimx-fpsconfig, or gimx-launcher. |
| + | [[File:getconfigs.png|none|thumb|250px]] |
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− | * gimx-config can edit configs produced by gimx-fpsconfig, and vice-versa.
| + | <!--T:30--> |
| + | * In GIMX 0.51 and earlier, configurations were saved in C:\Program Files\GIMX\config (Windows 32bits) or C:\Program Files (x86)\GIMX\config (Windows 64bits). |
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− | * Configuration files have to be saved into:
| + | </translate> |
− | ** Ubuntu: the ~/.emuclient/config directory. ~ is the home directory. .emuclient folder is hidden (in the file manager, press ctrl+h to display hidden folders).
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− | ** Windows 32bits: the C:\Program Files\GIMX\config directory.
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− | ** Windows 64bits: the C:\Program Files (x86)\GIMX\config directory.
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− | ==gimx-config==
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− | ===Start===
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− | --todo: add screenshot
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− | ===Button tab===
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− | Bind controls (button or axis, from any device) to controller buttons (cross, select, etc.).
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− | --todo: add screenshot
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− | ===Axis tab===
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− | Bind controls (button or axis, from any device) to controller axes (left stick x, left stick y, pressure sensitive buttons, etc.).
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− | --todo: add screenshot
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− | ===Overall tab===
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− | This is the place to configure:
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− | * the profile trigger, which is the button that activate the profile
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− | The profile activation can be delayed (for ex. 100ms).<br/>
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− | If the switch back checkbox is enabled, GIMX will switch back to the previous profile when the button is released.<br/>
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− | Typical use cases that allow to tweak the ADS mouse parameters in FPS games:
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− | # second profile with right mouse button as trigger, and switch back enabled; right mouse button is bind to the ADS button (for ex. l1) in both profiles<br/>
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− | # first and second profiles with right mouse button as trigger, and switch back disabled; right mouse button is bind to the ADS button (for ex. l1) in the first profile only ("toggle mode")<br/>
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− | * left or right stick intensities
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− | This can be used to have a precise control over a stick with buttons.<br/>
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− | Typical use case for FPS games:
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− | - WASD is bind to the left stick<br/>
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− | - mouse wheel down and up resp. decrease and increase the left stick intensity<br/>
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− | - dead zone = 20 (lowest stick position along each axis)<br/>
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− | - steps = 3 (number of stick positions along each axis)
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− | <div class="image200px">[http://gimx.fr/img/screenshots/Sixemuconf-1.png http://gimx.fr/img/screenshots/Sixemuconf-1.png]</div>
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− | --todo: update screenshot
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− | ===Controllers===
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− | This part is only applicable for bluetooth.<br/>
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− | Up to 7 sixaxis controllers, each using a different bluetooth dongle, can be emulated by GIMX.<br/>
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− | Each controller can be configured independently.
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− | --todo: add screenshot
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− | ===Profiles===
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− | There are up to 8 profiles per controller.<br/>
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− | For example, it's possible to define a profile for aiming: copy-paste the profile #1 to profile #2, define the right mouse click as profile #2 trigger with switch back (Overall tab), and adjust the mouse sensitivity & acceleration (Axis tab).
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− | <div class="image200px">[http://gimx.fr/img/screenshots/Sixemuconf-4.png http://gimx.fr/img/screenshots/Sixemuconf-4.png]</div>
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− | --todo: update screenshot
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− | ===Config conversion===
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− | Items of the "Edit" menu that allow to convert a configuration:
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− | <div class="image200px">[http://gimx.fr/img/screenshots/tuto/2.3_2_replace_mouse_dpi.jpg http://gimx.fr/img/screenshots/tuto/2.3_2_replace_mouse_dpi.jpg]</div>
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− | The "Replace Mouse" item allows to change the mouse name and id.<br/>
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− | The "Convert mouse sensitivity" item allows to adjust the mouse sensitivity according to source/destination DPI values.<br/>
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− | The "Replace Keyboard" item allows to change the keyboard name and id.
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− | ===Advanced===
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− | * Multiple mice and keyboards: check this box if you want two mice or two keyboards to be independent.
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− | Use case: use the mouse wheel of a keypad (such as the n52te) independently from the mouse wheel.
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− | * Link controls: updates bindings in all controller profiles.
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− | Use case: a same binding is defined in profiles 1 & 2; modify the binding in profile 1: the binding in profile 2 is updated.
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− | * Auto-bind controls: remap bindings according to the labels; the configuration to modify and the reference configuration should have labels configured (column 'Label' in Button and Axis tabs).
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− | ==gimx-fpsconfig==
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− | --todo: write stuff!
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