Gimx-launcher Error: could not parse file

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Hades
Posts: 2
Joined: Tue Apr 12, 2022 4:53 pm

Gimx-launcher Error: could not parse file

Post by Hades »

Checked by launcher,
Dualshock4.xml, Dualshock4_T300_PS4.xml, etc...seems OK,
but xml which saved by Gimx-config will read file failed.
Please help, thanks.

https://pastebin.com/9b6xprhM

DIY Gimx adapter:
CP2102 USB to TTL RS232
Mirco Controller ATmega32u4 Leonardo Mini
GIMX-8.0-g29c.4\firmware\EMUG29PS4.hex

Target:
PS4 Fat
Gran Turismo 7

Contorller:
MMOS DD Wheel
DIY Shifter
DIY Pedal

OS:
WIN10
User avatar
kaiba_seto2004
Posts: 530
Joined: Sat Jul 15, 2017 9:15 am

Re: Gimx-launcher Error: could not parse file

Post by kaiba_seto2004 »

Invalid character in this line

Code: Select all

 <inversion enable="p"/>
Please re-create another config with gimx-config.
PS4 enthusiast.
Hades
Posts: 2
Joined: Tue Apr 12, 2022 4:53 pm

Re: Gimx-launcher Error: could not parse file

Post by Hades »

Tried and found the same problem. :?

https://pastebin.com/WCSJRvk9
User avatar
kaiba_seto2004
Posts: 530
Joined: Sat Jul 15, 2017 9:15 am

Re: Gimx-launcher Error: could not parse file

Post by kaiba_seto2004 »

Try deleting these lines:

Code: Select all

<force_feedback>
        <device type="joystick" id="0" name="MMos ForceFeedback 2014"/>
        <inversion enable="?/>
        <gain rumble="100" constant="100" spring="100" damper="100"/>
      </force_feedback>
PS4 enthusiast.
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