Request config for Crossout PS4

Post or request custom configuration files.
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PaxMark
Posts: 3
Joined: Thu Jun 13, 2019 4:54 pm

Request config for Crossout PS4

Post by PaxMark » Thu Jun 13, 2019 4:57 pm

Hello.
Can anyone please make confing for Crossout (PS4) game please?
I will be very appreciated for this.
Thanks a lot !

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kaiba_seto2004
Posts: 369
Joined: Sat Jul 15, 2017 9:15 am

Re: Request config for Crossout PS4

Post by kaiba_seto2004 » Mon Jun 17, 2019 3:36 am

This is the very first version, so I'm still not public this one. Feel free to improve it yourself:

Image

Game: Crossout
Platform: PS4
Device: Keyboard/Mouse
Playability: Good
Config data:

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="4000" type="DS4">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Strafe right/Camera down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_15" label="Strafe left/Camera up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_6" label="Horn/Augmented reality">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="Combat bots/Center the car">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="Headlights/Remove all parts">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Lift Car">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="PS">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Map/Storage">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="Share">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKQUOTE"/>
        </button>
        <button id="abs_axis_17" label="Menu/Exit">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_12" label="Weapon Group 3">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_11" label="Handbrake">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Weapon group 4">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
        <button id="abs_axis_10" label="Weapon group 5">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_9" label="Car jack">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_7" label="Quick chat">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="b"/>
        </button>
        <button id="abs_axis_10" label="Rotate X">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP2"/>
        </button>
        <button id="abs_axis_7" label="Rotate Y/Paint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP3"/>
        </button>
        <button id="abs_axis_9" label="Place/Remove part">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP0"/>
        </button>
        <button id="abs_axis_8" label="Exit">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP_PERIOD"/>
        </button>
        <button id="abs_axis_11" label="Undo">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP7"/>
        </button>
        <button id="abs_axis_13" label="Copy part">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP4"/>
        </button>
        <button id="abs_axis_12" label="Remove part">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP9"/>
        </button>
        <button id="abs_axis_14" label="Help">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="KP6"/>
        </button>
        <button id="abs_axis_15" label="Self-destruct">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LALT"/>
        </button>
        <button id="abs_axis_16" label="Self-destruct">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LALT"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="18" multiplier="12.35" exponent="0.80" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="18" multiplier="9.50" exponent="0.80" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_0-" label="Movement">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Movement">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="Movement">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="Movement">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="abs_axis_14" label="Weapon group 1">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </axis>
        <axis id="abs_axis_13" label="Weapon group 2">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Tips:
  • I created a second button layout on numpad area for navigating. Please refer buttons binding in gimx-config.
  • Touchpad is TAB.
  • Ingame settings: please set "Combat controls" to "Relative to car".
  • Camera sensitivity in battle default is 1.0, you can change to 2.0 for more flexible
PS4 enthusiast.

PaxMark
Posts: 3
Joined: Thu Jun 13, 2019 4:54 pm

Re: Request config for Crossout PS4

Post by PaxMark » Tue Jun 18, 2019 5:38 pm

Thank you a lot!!!!

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