[Config][XB1]Rainbow Six Siege

Post or request custom configuration files.
Fluffywafflz
Posts: 25
Joined: Mon Feb 25, 2019 11:21 am

[Config][XB1]Rainbow Six Siege

Post by Fluffywafflz »

Game: Rainbow Six Siege
Platform: Xbox One
Device: Mouse
Playability:Good
Config Data:

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="6000" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="10" filter="1.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_0" label="leaderboard">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_1" label="menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_2" label="xbox home button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LALT"/>
        </button>
        <button id="abs_axis_9" label="leap/vault">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="reload">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="swap weapon">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELUP"/>
        </button>
        <button id="abs_axis_7" label="swap weapon">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELDOWN"/>
        </button>
        <button id="abs_axis_8" label="crouch/prone">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_13" label="aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_14" label="fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_11" label="grenade/item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
        <button id="abs_axis_12" label="operator gadget">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_15" label="sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_15" label="lean left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_16" label="lean right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_16" label="melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_3" label="switch firing mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="b"/>
        </button>
        <button id="abs_axis_6" label="ping">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="z"/>
        </button>
        <button id="abs_axis_5" label="view cameras">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_10" label="interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_3" label="up button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_4" label="right button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_5" label="down button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="left button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_9" label="select">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_7" label="scan">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="x"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_1-" label="move forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="move back">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0-" label="strafe left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="strafe right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="2" multiplier="2.00" exponent="0.76" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="2" multiplier="2.62" exponent="0.76" shape="Circle"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Notes:
*Keep in mind that these key bindings came from the PC version of Rainbow Six Siege, as i used to play on PC, but I don't anymore.*

Mouse: Razer Mamba TE (16,000 DPI Max)
Keyboard: Razer BlackWidow Chroma V2


*Key Bindings*
-Forward/Back/Left/Right= [WSAD] and [Up,Down,Left,Right Buttons]
-Start= [ESC]
-Leaderboard= [TAB]
-Xbox Home Button= [Left ALT]
-Vault= [Space]
-Reload/Interact= [R/F]
-Swap Weapons= [MouseWheel Up/Down]
-Aim= [Right Mouse Button]
-Fire= [Left Mouse Button]
-Scan for Enemies= [X]
-Select= [Space] and [Enter]
-View Cameras= [5]
-Ping= [Z]
-Melee= [V]
-Lean Left= [Q]
-Lean Right= [E]
-Sprint= [Left SHIFT]
-Operator Gadget= [4]
-Grenade/Item= [G]
-Switch Firing Mode= (B)

*Please let me know if there is anything I can help you with!* :)

-Fluffywafflz
User avatar
Kreindal
Posts: 14
Joined: Mon Feb 25, 2019 2:56 pm

Re: [Config][XB1]Rainbow Six Siege

Post by Kreindal »

Hey Fluffy! Good job on getting everything setup, can't wait to use your config! Just bought the GIMX and waiting for it to arrive and was disappointed when I saw no Xbox One Configs, and was going to end up creating one but you made one!

So thank you for saving me some time! ;)

I'll make sure to test it right away and leave some feedback if things feel weird.

Thanks again!

Kreindal
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Fluffywafflz
Posts: 25
Joined: Mon Feb 25, 2019 11:21 am

Re: [Config][XB1]Rainbow Six Siege

Post by Fluffywafflz »

No problem! I waited over 3 weeks for my parts to come in, and even after the wait, it was definitely worth it!

I was bummed as well when i saw that there wasn't any Xbox One configs for R6, but I'm happy to help and provide a config for all of those Xbox One R6 players out there!! :D

Can't wait to hear your feedback! :)

Sincerely,
Fluffywafflz
User avatar
GoDlike
Posts: 1318
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

Re: [Config][XB1]Rainbow Six Siege

Post by GoDlike »

Thanks for the configuration. There's something weird with XML config data here, probably it was copied badly from the file. Please open a config file using notepad or notepad++ and copy it again.
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | PS5 | Xbox Series X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike
Fluffywafflz
Posts: 25
Joined: Mon Feb 25, 2019 11:21 am

Re: [Config][XB1]Rainbow Six Siege

Post by Fluffywafflz »

Will do! I will make sure to fix that when I get out of school today!
Fluffywafflz
Posts: 25
Joined: Mon Feb 25, 2019 11:21 am

Re: [Config][XB1]Rainbow Six Siege

Post by Fluffywafflz »

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>

-<root>


-<controller type="XOnePad" dpi="16000" id="1">


-<configuration id="1">

<trigger type="" id="" delay="0" switch_back="no" button_id="" name=""/>


-<mouse_options_list>

<mouse id="0" name="" filter="1.00" buffer_size="10" mode="Aiming"/>

</mouse_options_list>

<intensity_list/>


-<button_map>


-<button id="abs_axis_0" label="leaderboard">

<device type="keyboard" id="0" name=""/>

<event type="button" id="TAB"/>

</button>


-<button id="abs_axis_1" label="menu">

<device type="keyboard" id="0" name=""/>

<event type="button" id="ESCAPE"/>

</button>


-<button id="abs_axis_2" label="xbox home button">

<device type="keyboard" id="0" name=""/>

<event type="button" id="LALT"/>

</button>


-<button id="abs_axis_9" label="leap/vault">

<device type="keyboard" id="0" name=""/>

<event type="button" id="SPACE"/>

</button>


-<button id="abs_axis_10" label="reload">

<device type="keyboard" id="0" name=""/>

<event type="button" id="r"/>

</button>


-<button id="abs_axis_7" label="swap weapon">

<device type="mouse" id="0" name=""/>

<event type="button" id="BUTTON_WHEELUP"/>

</button>


-<button id="abs_axis_7" label="swap weapon">

<device type="mouse" id="0" name=""/>

<event type="button" id="BUTTON_WHEELDOWN"/>

</button>


-<button id="abs_axis_8" label="crouch/prone">

<device type="keyboard" id="0" name=""/>

<event type="button" id="c"/>

</button>


-<button id="abs_axis_13" label="aim">

<device type="mouse" id="0" name=""/>

<event type="button" id="BUTTON_RIGHT"/>

</button>


-<button id="abs_axis_14" label="fire">

<device type="mouse" id="0" name=""/>

<event type="button" id="BUTTON_LEFT"/>

</button>


-<button id="abs_axis_11" label="grenade/item">

<device type="keyboard" id="0" name=""/>

<event type="button" id="g"/>

</button>


-<button id="abs_axis_12" label="operator gadget">

<device type="keyboard" id="0" name=""/>

<event type="button" id="4"/>

</button>


-<button id="abs_axis_15" label="sprint">

<device type="keyboard" id="0" name=""/>

<event type="button" id="LSHIFT"/>

</button>


-<button id="abs_axis_15" label="lean left">

<device type="keyboard" id="0" name=""/>

<event type="button" id="q"/>

</button>


-<button id="abs_axis_16" label="lean right">

<device type="keyboard" id="0" name=""/>

<event type="button" id="e"/>

</button>


-<button id="abs_axis_16" label="melee">

<device type="keyboard" id="0" name=""/>

<event type="button" id="v"/>

</button>


-<button id="abs_axis_3" label="switch firing mode">

<device type="keyboard" id="0" name=""/>

<event type="button" id="b"/>

</button>


-<button id="abs_axis_6" label="ping">

<device type="keyboard" id="0" name=""/>

<event type="button" id="z"/>

</button>


-<button id="abs_axis_5" label="view cameras">

<device type="keyboard" id="0" name=""/>

<event type="button" id="5"/>

</button>


-<button id="abs_axis_10" label="interact">

<device type="keyboard" id="0" name=""/>

<event type="button" id="f"/>

</button>


-<button id="abs_axis_3" label="up button">

<device type="keyboard" id="0" name=""/>

<event type="button" id="UP"/>

</button>


-<button id="abs_axis_4" label="right button">

<device type="keyboard" id="0" name=""/>

<event type="button" id="RIGHT"/>

</button>


-<button id="abs_axis_5" label="down button">

<device type="keyboard" id="0" name=""/>

<event type="button" id="DOWN"/>

</button>


-<button id="abs_axis_6" label="left button">

<device type="keyboard" id="0" name=""/>

<event type="button" id="LEFT"/>

</button>


-<button id="abs_axis_9" label="select">

<device type="keyboard" id="0" name=""/>

<event type="button" id="RETURN"/>

</button>


-<button id="abs_axis_7" label="scan">

<device type="keyboard" id="0" name=""/>

<event type="button" id="x"/>

</button>

</button_map>


-<axis_map>


-<axis id="rel_axis_1-" label="move forward">

<device type="keyboard" id="0" name=""/>

<event type="button" id="w"/>

</axis>


-<axis id="rel_axis_1+" label="move back">

<device type="keyboard" id="0" name=""/>

<event type="button" id="s"/>

</axis>


-<axis id="rel_axis_0-" label="strafe left">

<device type="keyboard" id="0" name=""/>

<event type="button" id="a"/>

</axis>


-<axis id="rel_axis_0+" label="strafe right">

<device type="keyboard" id="0" name=""/>

<event type="button" id="d"/>

</axis>


-<axis id="rel_axis_2" label="Aiming - x axis">

<device type="mouse" id="0" name=""/>

<event type="axis" id="x" shape="Circle" exponent="0.86" multiplier="2.00" dead_zone="1"/>

</axis>


-<axis id="rel_axis_3" label="Aiming - y axis">

<device type="mouse" id="0" name=""/>

<event type="axis" id="y" shape="Circle" exponent="0.86" multiplier="2.50" dead_zone="1"/>

</axis>

</axis_map>

<joystick_corrections_list/>

</configuration>

</controller>

</root>
Does this work? I copied it into notepad, then onto here.

Just one sidenote, does anyone know of a way to possibly lower the deadzone on Xbox One R6 to 0 or how to configure it on GIMX to act like 0 deadzone for XB1? The lowest it goes to on Xbox One is 5, and it kinda gets a bit challenging when trying to peek a corner or aim slowly...

-Fluffywafflz
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GoDlike
Posts: 1318
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

Re: [Config][XB1]Rainbow Six Siege

Post by GoDlike »

It doesn't work well with notepad it seems. I suggest opening it in Notepad++, it shouldn't mess lines.
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | PS5 | Xbox Series X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike
Fluffywafflz
Posts: 25
Joined: Mon Feb 25, 2019 11:21 am

Re: [Config][XB1]Rainbow Six Siege

Post by Fluffywafflz »

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="6000" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="10" filter="1.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_0" label="leaderboard">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_1" label="menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_2" label="xbox home button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LALT"/>
        </button>
        <button id="abs_axis_9" label="leap/vault">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="reload">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="swap weapon">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELUP"/>
        </button>
        <button id="abs_axis_7" label="swap weapon">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELDOWN"/>
        </button>
        <button id="abs_axis_8" label="crouch/prone">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_13" label="aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_14" label="fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_11" label="grenade/item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
        <button id="abs_axis_12" label="operator gadget">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_15" label="sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_15" label="lean left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_16" label="lean right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_16" label="melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_3" label="switch firing mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="b"/>
        </button>
        <button id="abs_axis_6" label="ping">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="z"/>
        </button>
        <button id="abs_axis_5" label="view cameras">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_10" label="interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_3" label="up button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_4" label="right button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_5" label="down button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="left button">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_9" label="select">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_7" label="scan">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="x"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_1-" label="move forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="move back">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0-" label="strafe left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="strafe right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="2" multiplier="2.00" exponent="0.76" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="2" multiplier="2.62" exponent="0.76" shape="Circle"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
There is the NotePad++ version.

-Fluffywafflz
User avatar
GoDlike
Posts: 1318
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

Re: [Config][XB1]Rainbow Six Siege

Post by GoDlike »

That's good, thanks :)

About the Deadzone, just increase DZ in configuration and it will bypass that game restriction.

Does this game have ADS? There's just only one profile in your configuration.
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | PS5 | Xbox Series X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike
User avatar
Kreindal
Posts: 14
Joined: Mon Feb 25, 2019 2:56 pm

Re: [Config][XB1]Rainbow Six Siege

Post by Kreindal »

Yeah the game has ADS
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