(however, I found out that what would've been REALLY smart would be to map the three button presses IN THE GAME to just one button... You know, like any normal person would instead of creating more work for myself... Ah well...)
Also, I just managed to get the quarter circle motion to work in Blazblue. I'll post the macro in case anyone else runs into the same problem:
Code: Select all
#Dead Spike
KEYDOWN s
DELAY 50
KEYUP s
KEYDOWN s
KEYDOWN a
DELAY 50
KEYUP s
KEYUP a
KEYDOWN a
DELAY 50
KEYUP a
KEY 4
You can probably cut out a lot out in that code but it works and that's the main thing. ("if it ain't broke, don't fix it!") and you can noticeably see the down and left motion happening so it could do with some speeding up I guess... Well, we'll see.
Thanks Matlo and McKack for your patience and help..!