Search found 4 matches
- Sat Oct 01, 2011 11:40 pm
- Forum: Support
- Topic: Button Layout & Macro
- Replies: 12
- Views: 14499
Re: Button Layout & Macro
After a few more days of messing about, I can confirm that it does indeed (the shortened code that Matlo's provided), work by cutting the code down like that for some characters. For others, the input seems to want a bit more delay here and there and it varies if it's used in a combo. Thank you ever...
- Wed Sep 28, 2011 2:50 pm
- Forum: Support
- Topic: Button Layout & Macro
- Replies: 12
- Views: 14499
Re: Button Layout & Macro
Thank you so much, that worked a charm! (however, I found out that what would've been REALLY smart would be to map the three button presses IN THE GAME to just one button... You know, like any normal person would instead of creating more work for myself... Ah well...) Also, I just managed to get the...
- Wed Sep 28, 2011 1:13 am
- Forum: Support
- Topic: Button Layout & Macro
- Replies: 12
- Views: 14499
Re: Button Layout & Macro
bjaigorgor, I would really like to know what your macro code was to execute those movements - I'm having a little trouble pressing three buttons at the same time now - as in; square, triangle and circle. If anyone else has any suggestions to how to code multiple key inputs at the same time, I'm all ...
- Wed Sep 28, 2011 12:38 am
- Forum: Support
- Topic: Output failure
- Replies: 1
- Views: 3594
Output failure
Hi there, I've had the program working (after a lot of head scratching and very careful reading...) without a problem until I started really messing around with the configuration. Now when I start emuclient, the GUI (and even the terminal) opens very briefly before shutting down again. I've noticed ...