Search found 4 matches

by crashtua
Mon Jul 30, 2018 12:24 pm
Forum: Support
Topic: Complex macro activation logic
Replies: 7
Views: 217

Re: Complex macro activation logic

It will be great. This will allow to implement insane scenarios:)
by crashtua
Thu Jul 26, 2018 4:29 pm
Forum: Support
Topic: Complex macro activation logic
Replies: 7
Views: 217

Re: Complex macro activation logic

With xim4 it is very good, only this stuff with multiple buttons for melee and ranged weapons are annoying. Will try how mouse(movement) works with gimx later.
by crashtua
Thu Jul 26, 2018 3:35 pm
Forum: Support
Topic: Complex macro activation logic
Replies: 7
Views: 217

Re: Complex macro activation logic

Yeah, complex. I am trying to make nearly pc-like controls with keyboard and mouse in Horizon Zero Dawn. On joystick we are using L/R(1/2) to deal with melee and ranged weapons, but on PC only one mouse with 2 buttons are used, so this hold-delay and double clicks will help to make gaming experience...
by crashtua
Thu Jul 26, 2018 12:50 pm
Forum: Support
Topic: Complex macro activation logic
Replies: 7
Views: 217

Complex macro activation logic

Hi everyone. I want to bind dodge and jump actions on "space" keyboard button: when pressed single time -> trigger O when pressed double time rapidly -> trigger X Also mix aim and melee weapon attack on right mouse button: when right mouse button hold for 50 ms -> hold L2 and enter aim state in aim ...