failed to read packet header

Need help? Ask here and someone will help
leorasy
Posts: 1
Joined: Tue Jun 10, 2025 4:20 am

Re: failed to read packet header

Post by leorasy »

shenron67 wrote: Wed Feb 12, 2025 1:46 pm Hello, problem already seen here but with no public solution so I have to ask.

I used a CP2102 and a atmega32u4, connected as shown here: smash karts
https://gimx.fr/wiki/index.php?title=DIY_USB_adapter

Then I loaded the firmware using gimx 8.0 with emug29ps4, made my config to use my sim hardware as a g29. Everything seemed good so far.

I plugged it in my started ps4, disconnected the DS4 and started gimx launcher with my config and got this:

Code: Select all

option globale -l avec valeur `log.txt'
option globale -c avec valeur `LogitechG27v1.61.xml'
contrôleur 1 : option -p avec valeur `COM3'
début des arguments du contrôleur 2
le flag "status" est positionné
le flag "subpos" est positionné
le flag "force_updates" est positionné
le flag auto-grab est positionné
GIMX 8.0 x86_64
Windows 10 (or later) x64
Kernel version: 10.0 (19045)
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
Error: failed to read packet header from the GIMX adapter
As mentionned in the wiki, I tried inverting rx/tx, but it changed nothing. I have only one port detected (and none if I disconnect it) so no possible error here too. Last suggested thing to do is to verify the firmware. If I click on verify in gimx launcher it just tells me "joystick not found".

edit: my config is a Xeon v3 on windows 10, 32gb of ram and I don't know if there's anything else useful

Hopefully the solution is simple.
The error message "failed to read packet header" typically appears in applications that use network communication or USB/serial data transfer, such as GIMX or other emulation tools. It means the software was expecting data (a packet), but couldn't read the beginning (the "header") properly.
Post Reply