Template:FAQNext/Mouse

From GIMX
Jump to: navigation, search

I'm having button glitches, what can I do?

This is a very common issue that you will run into if you miss there is a second config for aiming down the sight. You have to define the same button controls in both configs 1&2!

My mouse buttons are not working as expected? (windows)

Check nothing is misconfigured in the mouse configuration software (like the Setpoint application for Logitech mice). Try to close the mouse configuration software.

I feel getting some lag with the left and right mouse buttons, WTF? (Linux)

This is a known problem not related to the GIMX code. Ubuntu versions lower than or equal to 10.10 may give this issue. To know the work-around, read this blog post. Ubuntu 11.04 should not give this issue anymore.

What mouse is recommended to use with GIMX?

The most important parameter is the mouse DPI.
The higher the DPI, the better the precision. This is even more the case for a 1-1 translation.
A 5700+ DPI mouse like the G500 is recommended.
Using a mouse with lower than 2000 DPI will probably result in movement glitches.

Do I need to change the acceleration of the mouse?

There's no need to do that since GIMX gets raw events from the mouse.

When im playing with mouse im getting too big mouse moves with only slight movement?

First do a mouse calibration. If you are still not getting expected results then play with config sensitivity.For more information please check Axis translation parameters

My mouse movement is not linear e.g aim is proper when im moving it slightly but it's weird when I move it faster?

You need to play with acceleration parameter. You should set it to value when it will "cancel" game engine acceleration for pad input. For more information please check Axis translation parameters

My vertical aim is faster than horizontal aim (or the other way)

You need to play with x/y ratio. The x/y ratio allows to change the vertical sensitivity independently from the horizontal sensitivity i.e. it determines how much faster your vertical (Y axis) aim is in relation to your horizontal (X axis) aim. For more information please check Axis translation parameters