Network API

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Revision as of 11:32, 4 February 2018 by Matlo (talk | contribs) (Get controller type)

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This page describes how to talk to a GIMX instance that is listening for UDP packets on a specific port.
See the "--src IP:port" argument on the Command line page to learn how to start such a GIMX instance.

Protocol starting from version 7.1

One problem with the earlier protocol was that backward compatibility was broken each time a new axis was added to the controller map.
The new protocol allows to send any number of axis values.

Get controller type

Use this request for getting the controller type of the remote GIMX instance.

Request
byte value
0 0x00
1 0x00
Answer
byte value
0 0x00
1 0x01
2 value
value type
0x00 JOYSTICK
0x01 360 PAD
0x02 SIXAXIS
0x05 DS4
0x06 Xbox One PAD
0x07 T300RS PS4
0x08 G27 PS3
0x09 G29 PS4
0x0A DF PS2 (Driving Force)
0x0B DFP PS2 (Driving Force Pro)
0x0C GTF PS2 (GT Force)

Send report

All axes are unsigned 32-bit integers (network byte order).

The Controller Maps page describes the axes and the value ranges corresponding to each controller type.

Report
byte value
0 0x01
1 number of axes to follow
2
bit 7 bit 6 bit 5 bit 4 bit 3 bit 2 bit 1 bit 0
0 for rel_axis

1 for abs_axis

axis index
e.g. 0 for abs_axis_0 or for rel_axis_0
3-6 axis value
... repeat 2 and 3-6 for each axis to update

Protocol for versions up to 6.11

Get controller type

It's possible to send a packet to get the controller type from the remote GIMX.

Request
byte value
0 0x11
1 0x00
Answer
byte value
0 0x11
1 0x01
2 value
value type
0x00 JOYSTICK
0x01 360 PAD
0x02 SIXAXIS
0x05 DS4
0x07 T300RS PS4
0x08 G27 PS3
0x09 G29 PS4

Send report

All axes are signed integers.

The Controller Maps page describes the axes and the value ranges corresponding to each controller type.

Report
byte value
0 0xff
1 0x9C = 156
2-5 axis 0
6-9 axis 1
...
158-161 axis 39 (changed in GIMX 6.10)