Difference between revisions of "Config Editors"

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(Overall tab)
(Overall tab)
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Typical use cases that allow to tweak the ADS mouse parameters in FPS games:
 
Typical use cases that allow to tweak the ADS mouse parameters in FPS games:
 
# second profile with right mouse button as trigger, and switch back enabled; right mouse button is bind to the ADS button (for ex. l1) in both profiles<br/>
 
# second profile with right mouse button as trigger, and switch back enabled; right mouse button is bind to the ADS button (for ex. l1) in both profiles<br/>
# First and second profiles with right mouse button as trigger, and switch back disabled; right mouse button is bind to the ADS button (for ex. l1) in the first profile only ("toggle mode")<br/>
+
# first and second profiles with right mouse button as trigger, and switch back disabled; right mouse button is bind to the ADS button (for ex. l1) in the first profile only ("toggle mode")<br/>
 
* left or right stick intensities
 
* left or right stick intensities
 
This can be used to have a precise control over a stick with buttons.
 
This can be used to have a precise control over a stick with buttons.

Revision as of 09:16, 20 June 2012

  • gimx-config is the general purpose editor, and the most complete of the 2 editors.
  • gimx-fpsconfig is the config editor for FPS games, easier to use, but far less complete.


Notes

  • gimx-config can edit configs produced by gimx-fpsconfig, and vice-versa.
  • Configuration files have to be saved into:
    • Ubuntu: the ~/.emuclient/config directory. ~ is the home directory. .emuclient folder is hidden (in the file manager, press ctrl+h to display hidden folders).
    • Windows 32bits: the C:\Program Files\GIMX\config directory.
    • Windows 64bits: the C:\Program Files (x86)\GIMX\config directory.

gimx-config

Start gimx-config

--todo: add screenshot

Button tab

Bind controls (button or axis, from any device) to controller buttons (cross, select, etc.). --todo: add screenshot

Axis tab

Bind controls (button or axis, from any device) to controller axes (left stick x, left stick y, pressure sensitive buttons, etc.). --todo: add screenshot

Overall tab

This is the place to configure:

  • the profile trigger, which is the button that activate the profile

The profile activation can be delayed (for ex. 100ms).
If the switch back checkbox is enabled, GIMX will switch back to the previous profile when the button is released.
Typical use cases that allow to tweak the ADS mouse parameters in FPS games:

  1. second profile with right mouse button as trigger, and switch back enabled; right mouse button is bind to the ADS button (for ex. l1) in both profiles
  2. first and second profiles with right mouse button as trigger, and switch back disabled; right mouse button is bind to the ADS button (for ex. l1) in the first profile only ("toggle mode")
  • left or right stick intensities

This can be used to have a precise control over a stick with buttons. Typical use case for FPS games: WASD is bind to the left stick; mouse wheel down and up resp. decrease and increase the left stick intensity; dead zone = 20 (lowest stick position along each axis); steps = 3 (number of stick positions along each axis) --todo: add screenshot

Profiles

There are up to 8 profiles per controller.
For example, it's possible to define a profile for aiming: copy-paste the profile #1 to profile #2, define the right mouse click as profile #2 trigger with switch back, and adjust the mouse sensitivity & acceleration.

--todo: update screenshot

Config conversion

Items of the "Edit" menu that allow to convert a configuration:

The "Replace Mouse" item allows to change the mouse name and id.
The "Convert mouse sensitivity" item allows to adjust the mouse sensitivity (multipliers) according to source/destination DPI values.
The "Replace Keyboard" item allows to change the keyboard name and id.

Stick intensity control

Stick intensity control for button to stick mappings:

--todo: update screenshot

gimx-fpsconfig

--todo: write stuff!