Difference between revisions of "Config Editors"

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* [[Config_Editors#gimx-config|gimx-config]] is the general purpose config editor, and the most complete of the 2 editors.
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* [[gimx-config|gimx-config]] is the general purpose config editor, and the most complete of the editors.
* [[Config_Editors#gimx-fpsconfig|gimx-fpsconfig]] is the config editor for FPS games, easier to use, but far less complete.
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* [[gimx-fpsconfig|gimx-fpsconfig]] is the config editor for FPS games, easier to use, but far less complete.
 
 
 
 
==Notes== <!--T:2-->
 
  
 
<!--T:3-->
 
<!--T:3-->
* gimx-config can edit configs produced by gimx-fpsconfig, and vice-versa.
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* gimx-config can edit configs produced by gimx-fpsconfig. Editing configs produced by gimx-config with gimx-fpsconfig is not recommended.
  
 
<!--T:4-->
 
<!--T:4-->
* To open the configuration directory, click on File>Open config directory in gimx-config, gimx-fpsconfig, gimx-bluetooth or gimx-serial.
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* To open the configuration directory, click on File>Open config directory in gimx-config, gimx-fpsconfig, or gimx-launcher.
--todo: add screenshot File>Open config directory<br />
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[[File:getconfigs.png|none|thumb|250px]]
In GIMX 0.51 and earlier, configurations were saved in C:\Program Files\GIMX\config (Windows 32bits) or C:\Program Files (x86)\GIMX\config (Windows 64bits).
 
 
 
==gimx-fpsconfig== <!--T:21-->
 
 
 
<!--T:22-->
 
gimx-fpsconfig is a config editor that helps to use a keyboard and a mouse in FPS games.<br />
 
This means it only allows to:
 
* bind mouse and keyboard buttons to buttons
 
* bind mouse and keyboard buttons to the left stick
 
* bind the mouse axes to the right stick and edit the translation parameters
 
* use 2 profiles (first = hip fire, second = aiming down the sights, second profile trigger is the mouse right button, with switch back enabled)
 
 
 
===Start=== <!--T:23-->
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Start_gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/Start_gimx-fpsconfig.jpg]</div>
 
 
 
===Bind controls=== <!--T:24-->
 
To bind a button to a button or a direction of the left stick, click on the GUI button (cross, l1, select, left stick up, etc), and click on the button (w, space, left button, etc).<br >
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Bind_button.jpg http://gimx.fr/img/screenshots/tuto/Bind_button.jpg]</div>
 
 
 
===Set mouse translation parameters=== <!--T:25-->
 
The mouse translation parameters can be edited in the bottom part of the GUI. It is advised to calibrate these parameters through the [[Mouse_Calibration|Mouse Calibration]] tool.<br />
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/mouse_translation-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/mouse_translation-gimx-fpsconfig.jpg]</div>
 
 
 
===Set control labels=== <!--T:26-->
 
To set a label, click on menu 'Advanced>Edit Label', click on the GUI button, and set the label.<br />
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Edit_labels-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/Edit_labels-gimx-fpsconfig.jpg]</div>
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/edit_label_select-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/edit_label_select-gimx-fpsconfig.jpg]</div>
 
The label will appear in the GUI button tooltip.<br />
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Label-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/Label-gimx-fpsconfig.jpg]</div>
 
 
 
===Set the mouse DPI=== <!--T:27-->
 
In case the config is built from scratch (menu 'File>New'), the mouse DPI has to be set.<br />
 
The value is used by the calibration tests that are run by the [[Mouse_Calibration|Mouse Calibration]] tool.<br />
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Mouse_DPI-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/Mouse_DPI-gimx-fpsconfig.jpg]</div>
 
 
 
===Convert the mouse sensitivity=== <!--T:28-->
 
The "Convert sensitivity" GUI button allows to adjust the mouse sensitivity according to source/destination DPI values.<br />
 
It is useful to convert a config that was built for a mouse that runs at a different DPI setting.<br />
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Convert_mouse_sens-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/Convert_mouse_sens-gimx-fpsconfig.jpg]</div>
 
 
 
===Auto-bind controls=== <!--T:29-->
 
To auto bind controls according to the labels defined in a reference configuration, click on menu 'Advanced>Auto-bind controls'. The configuration to modify and the reference configuration should have labels configured.<br />
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Auto_bind-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/Auto_bind-gimx-fpsconfig.jpg]</div>
 
--todo: add screenshot (reference config)
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Auto_bind_done-gimx-fpsconfig.jpg http://gimx.fr/img/screenshots/tuto/Auto_bind_done-gimx-fpsconfig.jpg]</div>
 
Controls not found or in conflict are colored in red.
 
 
 
==gimx-config== <!--T:5-->
 
 
 
===Start=== <!--T:6-->
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Start_gimx-config.jpg http://gimx.fr/img/screenshots/tuto/Start_gimx-config.jpg]</div>
 
 
 
===Button tab=== <!--T:7-->
 
Bind controls (button or axis, from any device) to controller buttons (cross, select, etc.).
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Button_tab-gimx-config.jpg http://gimx.fr/img/screenshots/tuto/Button_tab-gimx-config.jpg]</div>
 
--todo: update screenshot
 
 
 
===Axis tab=== <!--T:8-->
 
Bind controls (button or axis, from any device) to controller axes (left stick x, left stick y, pressure sensitive buttons, etc.).
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Axis_tab-gimx-config.jpg http://gimx.fr/img/screenshots/tuto/Axis_tab-gimx-config.jpg]</div>
 
--todo: update screenshot
 
 
 
===Overall tab=== <!--T:9-->
 
This is the place to configure:
 
* the profile trigger, which is the button that activate the profile
 
--todo: add screenshot
 
:The profile activation can be delayed (for ex. 100ms).<br />
 
:If the switch back checkbox is enabled, GIMX will switch back to the previous profile when the button is released.<br />
 
:Typical use cases that allow to tweak the ADS mouse parameters in FPS games:
 
:# second profile with right mouse button as trigger, and switch back enabled; right mouse button is bind to the ADS button (for ex. l1) in both profiles<br />
 
:# first and second profiles with right mouse button as trigger, and switch back disabled; right mouse button is bind to the ADS button (for ex. l1) in the first profile only ("toggle mode")<br />
 
* mouse options
 
--todo: add screenshot & description
 
* left or right stick intensities
 
--todo: add screenshot
 
:This can be used to have a precise control over a stick with buttons.<br />
 
:Typical use case for FPS games:<br />
 
:* WASD is bind to the left stick<br />
 
:* mouse wheel down and up resp. decrease and increase the left stick intensity<br />
 
:* dead zone = 20 (lowest stick position along each axis)<br />
 
:* steps = 3 (number of stick positions along each axis)
 
 
 
<!--T:10-->
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Overall_tab-gimx-config.jpg http://gimx.fr/img/screenshots/tuto/Overall_tab-gimx-config.jpg]
 
</div>
 
--todo: remove screenshot
 
 
 
===Controllers=== <!--T:11-->
 
This part is only applicable for bluetooth.<br />
 
Up to 7 sixaxis controllers, each using a different bluetooth dongle, can be emulated by GIMX.<br />
 
Each controller can be configured independently.
 
 
 
<!--T:12-->
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Controllers-gimx-config.jpg http://gimx.fr/img/screenshots/tuto/Controllers-gimx-config.jpg]</div>
 
--todo: update screenshot
 
 
 
===Profiles=== <!--T:13-->
 
There are up to 8 profiles per controller.<br />
 
For example, it's possible to define a profile for aiming: copy-paste the profile #1 to profile #2, define the right mouse click as profile #2 trigger with switch back (Overall tab), and adjust the mouse sensitivity & acceleration (Axis tab).
 
 
 
<!--T:14-->
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/Profiles-gimx-config.jpg http://gimx.fr/img/screenshots/tuto/Profiles-gimx-config.jpg]</div>
 
--todo: update screenshot
 
 
 
===Config conversion=== <!--T:15-->
 
Items of the "Edit" menu that allow to convert a configuration:
 
 
 
<!--T:16-->
 
<div class="image200px">[http://gimx.fr/img/screenshots/tuto/2.3_2_replace_mouse_dpi.jpg http://gimx.fr/img/screenshots/tuto/2.3_2_replace_mouse_dpi.jpg]</div>
 
--todo: update screenshot
 
 
 
<!--T:17-->
 
The "Replace Mouse" item allows to change the mouse name and id.<br />
 
The "Convert mouse sensitivity" item allows to adjust the mouse sensitivity according to source/destination DPI values.<br />
 
The "Replace Keyboard" item allows to change the keyboard name and id.
 
 
 
===Advanced=== <!--T:18-->
 
  
<!--T:19-->
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<!--T:30-->
* Multiple mice and keyboards: check this box if you want two mice or two keyboards to be independent.
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* In GIMX 0.51 and earlier, configurations were saved in C:\Program Files\GIMX\config (Windows 32bits) or C:\Program Files (x86)\GIMX\config (Windows 64bits).
:Use case: use the mouse wheel of a keypad (such as the n52te) independently from the mouse wheel.
 
* Link controls: updates bindings in all controller profiles.
 
:Use case: a same binding is defined in profiles 1 & 2; modify the binding in profile 1: the binding in profile 2 is updated.
 
* Auto-bind controls: remap bindings according to the labels; the configuration to modify and the reference configuration should have labels configured (column 'Label' in Button and Axis tabs).
 
  
 
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Latest revision as of 21:09, 18 October 2018

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  • gimx-config is the general purpose config editor, and the most complete of the editors.
  • gimx-fpsconfig is the config editor for FPS games, easier to use, but far less complete.
  • gimx-config can edit configs produced by gimx-fpsconfig. Editing configs produced by gimx-config with gimx-fpsconfig is not recommended.
  • To open the configuration directory, click on File>Open config directory in gimx-config, gimx-fpsconfig, or gimx-launcher.
Getconfigs.png
  • In GIMX 0.51 and earlier, configurations were saved in C:\Program Files\GIMX\config (Windows 32bits) or C:\Program Files (x86)\GIMX\config (Windows 64bits).