Difference between revisions of "GE"
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=The GIMX Event Library= | =The GIMX Event Library= | ||
| − | GE is a cross-platform event library that can be used in Windows or Linux. | + | GE is a cross-platform event library that can be used in Windows or Linux.<br /> |
| − | In Linux, it directly interfaces with [http://en.wikipedia.org/wiki/Evdev evdev]. | + | In Linux, it directly interfaces with [http://en.wikipedia.org/wiki/Evdev evdev].<br /> |
| − | In Windows, it uses a modified SDL library. | + | In Windows, it uses a modified SDL library.<br /> |
This page shows how to use it. | This page shows how to use it. | ||
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=Linux examples= | =Linux examples= | ||
| − | == | + | ==Interrupt-driven, with periodic task== |
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int process_event(GE_Event* event) | int process_event(GE_Event* event) | ||
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} | } | ||
| − | ==Interrupt-driven | + | ==Interrupt-driven, without periodic task== |
int process_event(GE_Event* event) | int process_event(GE_Event* event) | ||
{ | { | ||
| − | // | + | //process the event |
} | } | ||
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GE_PumpEvents();//retrieve 1 event and return (blocks until event reception) | GE_PumpEvents();//retrieve 1 event and return (blocks until event reception) | ||
| − | num_evt = GE_PeepEvents(events, | + | num_evt = GE_PeepEvents(events, 1); |
if (num_evt > 0) | if (num_evt > 0) | ||
{ | { | ||
| − | + | //process the event | |
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} | } | ||
} | } | ||
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while(!done) | while(!done) | ||
{ | { | ||
| − | GE_PumpEvents();//retrieve all | + | GE_PumpEvents();//retrieve all pending events and return (does not block) |
num_evt = GE_PeepEvents(events, sizeof(events) / sizeof(events[0])); | num_evt = GE_PeepEvents(events, sizeof(events) / sizeof(events[0])); | ||
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} | } | ||
} | } | ||
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| + | //do something periodically | ||
usleep(1000);//sleep some time | usleep(1000);//sleep some time | ||
Revision as of 09:24, 14 January 2013
Contents
The GIMX Event Library
GE is a cross-platform event library that can be used in Windows or Linux.
In Linux, it directly interfaces with evdev.
In Windows, it uses a modified SDL library.
This page shows how to use it.
Linux examples
Interrupt-driven, with periodic task
int process_event(GE_Event* event)
{
//handle the event
}
int main(int argc, char* argv[])
{
if (!GE_initialize())
{
//handle the error
}
struct timespec period = {.tv_sec = 0, .tv_nsec = 10000000};
GE_TimerStart(&period);
GE_SetCallback(process_event);
while(!done)
{
GE_PumpEvents();//blocks until timer fires
//do something periodically
}
GE_quit();
return 0;
}
Interrupt-driven, without periodic task
int process_event(GE_Event* event)
{
//process the event
}
int main(int argc, char* argv[])
{
if (!GE_initialize())
{
//handle the error
}
GE_SetCallback(GE_PushEvent);
while(!done)
{
GE_PumpEvents();//retrieve 1 event and return (blocks until event reception)
num_evt = GE_PeepEvents(events, 1);
if (num_evt > 0)
{
//process the event
}
}
GE_quit();
return 0;
}
Windows example
Polling-driven
int main(int argc, char* argv[])
{
if (!GE_initialize())
{
//handle the error
}
while(!done)
{
GE_PumpEvents();//retrieve all pending events and return (does not block)
num_evt = GE_PeepEvents(events, sizeof(events) / sizeof(events[0]));
if (num_evt > 0)
{
for (event = events; event < events + num_evt; ++event)
{
//process the event
}
}
//do something periodically
usleep(1000);//sleep some time
}
GE_quit();
return 0;
}