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	<id>https://gimx.fr/wiki/index.php?action=history&amp;feed=atom&amp;title=Config_Editors%2Fde</id>
	<title>Config Editors/de - Revision history</title>
	<link rel="self" type="application/atom+xml" href="https://gimx.fr/wiki/index.php?action=history&amp;feed=atom&amp;title=Config_Editors%2Fde"/>
	<link rel="alternate" type="text/html" href="https://gimx.fr/wiki/index.php?title=Config_Editors/de&amp;action=history"/>
	<updated>2026-06-08T14:35:17Z</updated>
	<subtitle>Revision history for this page on the wiki</subtitle>
	<generator>MediaWiki 1.31.7</generator>
	<entry>
		<id>https://gimx.fr/wiki/index.php?title=Config_Editors/de&amp;diff=5621&amp;oldid=prev</id>
		<title>DoM: Created page with &quot;==Notizen==&quot;</title>
		<link rel="alternate" type="text/html" href="https://gimx.fr/wiki/index.php?title=Config_Editors/de&amp;diff=5621&amp;oldid=prev"/>
		<updated>2017-01-03T10:14:41Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==Notizen==&amp;quot;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:14, 3 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l4&quot; &gt;Line 4:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 4:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;Notes&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Notizen&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* gimx-config can edit configs produced by gimx-fpsconfig, and vice-versa.&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* gimx-config can edit configs produced by gimx-fpsconfig, and vice-versa.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DoM</name></author>
		
	</entry>
	<entry>
		<id>https://gimx.fr/wiki/index.php?title=Config_Editors/de&amp;diff=5619&amp;oldid=prev</id>
		<title>DoM: Created page with &quot;==GIMX-Fpsconfig==&quot;</title>
		<link rel="alternate" type="text/html" href="https://gimx.fr/wiki/index.php?title=Config_Editors/de&amp;diff=5619&amp;oldid=prev"/>
		<updated>2017-01-03T10:14:32Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;==GIMX-Fpsconfig==&amp;quot;&lt;/p&gt;
&lt;table class=&quot;diff diff-contentalign-left&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;en&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;← Older revision&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #222; text-align: center;&quot;&gt;Revision as of 10:14, 3 January 2017&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l13&quot; &gt;Line 13:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Line 13:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In GIMX 0.51 and earlier, configurations were saved in C:\Program Files\GIMX\config (Windows 32bits) or C:\Program Files (x86)\GIMX\config (Windows 64bits).&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* In GIMX 0.51 and earlier, configurations were saved in C:\Program Files\GIMX\config (Windows 32bits) or C:\Program Files (x86)\GIMX\config (Windows 64bits).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;−&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;gimx&lt;/del&gt;-&lt;del class=&quot;diffchange diffchange-inline&quot;&gt;fpsconfig&lt;/del&gt;==&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;+&lt;/td&gt;&lt;td style=&quot;color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;==&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;GIMX&lt;/ins&gt;-&lt;ins class=&quot;diffchange diffchange-inline&quot;&gt;Fpsconfig&lt;/ins&gt;==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;gimx-fpsconfig is a config editor that helps to use a keyboard and a mouse in FPS games.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;td class='diff-marker'&gt;&amp;#160;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #222; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;gimx-fpsconfig is a config editor that helps to use a keyboard and a mouse in FPS games.&amp;lt;br /&amp;gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>DoM</name></author>
		
	</entry>
	<entry>
		<id>https://gimx.fr/wiki/index.php?title=Config_Editors/de&amp;diff=5616&amp;oldid=prev</id>
		<title>DoM: Created page with &quot;===Erweitert===&quot;</title>
		<link rel="alternate" type="text/html" href="https://gimx.fr/wiki/index.php?title=Config_Editors/de&amp;diff=5616&amp;oldid=prev"/>
		<updated>2017-01-03T10:14:04Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;===Erweitert===&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;New page&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&amp;lt;languages /&amp;gt;&lt;br /&gt;
* [[Config_Editors#gimx-config|gimx-config]] is the general purpose config editor, and the most complete of the 2 editors.&lt;br /&gt;
* [[Config_Editors#gimx-fpsconfig|gimx-fpsconfig]] is the config editor for FPS games, easier to use, but far less complete.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
==Notes==&lt;br /&gt;
&lt;br /&gt;
* gimx-config can edit configs produced by gimx-fpsconfig, and vice-versa.&lt;br /&gt;
&lt;br /&gt;
* To open the configuration directory, click on File&amp;gt;Open config directory in gimx-config, gimx-fpsconfig, or gimx-launcher.&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/OpenConfigDirectory.png https://gimx.fr/img/screenshots/tuto/OpenConfigDirectory.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
* In GIMX 0.51 and earlier, configurations were saved in C:\Program Files\GIMX\config (Windows 32bits) or C:\Program Files (x86)\GIMX\config (Windows 64bits).&lt;br /&gt;
&lt;br /&gt;
==gimx-fpsconfig==&lt;br /&gt;
&lt;br /&gt;
gimx-fpsconfig is a config editor that helps to use a keyboard and a mouse in FPS games.&amp;lt;br /&amp;gt;&lt;br /&gt;
This means it only allows to:&lt;br /&gt;
* bind mouse and keyboard buttons to buttons&lt;br /&gt;
* bind mouse and keyboard buttons to the left stick&lt;br /&gt;
* bind the mouse axes to the right stick and edit the translation parameters&lt;br /&gt;
* use 2 profiles (first = hip fire, second = aiming down the sights, second profile trigger is the mouse right button, with switch back enabled)&lt;br /&gt;
&lt;br /&gt;
===Start===&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Start_gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/Start_gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Bind controls===&lt;br /&gt;
To bind a button to a button or a direction of the left stick, click on the GUI button (cross, l1, select, left stick up, etc), and click on the button (w, space, left button, etc).&amp;lt;br &amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Bind_button.jpg https://gimx.fr/img/screenshots/tuto/Bind_button.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set mouse translation parameters===&lt;br /&gt;
The mouse translation parameters can be edited in the bottom part of the GUI. It is advised to calibrate these parameters through the [[Mouse_Calibration|Mouse Calibration]] tool.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/mouse_translation-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/mouse_translation-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set control labels===&lt;br /&gt;
To set a label, click on menu 'Advanced&amp;gt;Edit Label', click on the GUI button, and set the label.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Edit_labels-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/Edit_labels-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/edit_label_select-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/edit_label_select-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
The label will appear in the GUI button tooltip.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Label-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/Label-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Set the mouse DPI===&lt;br /&gt;
In case the config is built from scratch (menu 'File&amp;gt;New'), the mouse DPI has to be set.&amp;lt;br /&amp;gt;&lt;br /&gt;
The value is used by the calibration tests that are run by the [[Mouse_Calibration|Mouse Calibration]] tool.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Mouse_DPI-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/Mouse_DPI-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Convert the mouse sensitivity===&lt;br /&gt;
The &amp;quot;Convert sensitivity&amp;quot; GUI button allows to adjust the mouse sensitivity according to source/destination DPI values.&amp;lt;br /&amp;gt;&lt;br /&gt;
It is useful to convert a config that was built for a mouse that runs at a different DPI setting.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Convert_mouse_sens-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/Convert_mouse_sens-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Auto-bind controls===&lt;br /&gt;
To auto bind controls according to the labels defined in a reference configuration, click on menu 'Advanced&amp;gt;Auto-bind controls'. The configuration to modify and the reference configuration should have labels configured.&amp;lt;br /&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Auto_bind-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/Auto_bind-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/SelectReferenceConfig.png https://gimx.fr/img/screenshots/tuto/SelectReferenceConfig.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Auto_bind_done-gimx-fpsconfig.jpg https://gimx.fr/img/screenshots/tuto/Auto_bind_done-gimx-fpsconfig.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
Controls not found or in conflict are colored in red.&lt;br /&gt;
&lt;br /&gt;
--todo: update&lt;br /&gt;
==gimx-config==&lt;br /&gt;
&lt;br /&gt;
===Start===&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Start_gimx-config.jpg https://gimx.fr/img/screenshots/tuto/Start_gimx-config.jpg]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Button tab===&lt;br /&gt;
Bind controls (button or axis, from any device) to controller buttons (cross, select, etc.).&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Button_tab-gimx-config.png https://gimx.fr/img/screenshots/tuto/Button_tab-gimx-config.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Axis tab===&lt;br /&gt;
Bind controls (button or axis, from any device) to controller axes (left stick x, left stick y, pressure sensitive buttons, etc.).&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Axis_tab-gimx-config.png https://gimx.fr/img/screenshots/tuto/Axis_tab-gimx-config.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Overall tab===&lt;br /&gt;
This is the place to configure:&lt;br /&gt;
* the profile trigger, which is the button that activate the profile&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/ProfileTrigger.png https://gimx.fr/img/screenshots/tuto/ProfileTrigger.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
:The profile activation can be delayed (for ex. 100ms).&amp;lt;br /&amp;gt;&lt;br /&gt;
:If the switch back checkbox is enabled, GIMX will switch back to the previous profile when the button is released.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Typical use cases that allow to tweak the ADS mouse parameters in FPS games:&lt;br /&gt;
:# second profile with right mouse button as trigger, and switch back enabled; right mouse button is bind to the ADS button (for ex. l1) in both profiles&amp;lt;br /&amp;gt;&lt;br /&gt;
:# first and second profiles with right mouse button as trigger, and switch back disabled; right mouse button is bind to the ADS button (for ex. l1) in the first profile only (&amp;quot;toggle mode&amp;quot;)&amp;lt;br /&amp;gt;&lt;br /&gt;
* mouse options&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/MouseOptions.png https://gimx.fr/img/screenshots/tuto/MouseOptions.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
[[Mouse_Calibration#Smoothing|Mouse smoothing]] can be configured there if needed.&amp;lt;br /&amp;gt;&lt;br /&gt;
The mouse mode can be either &amp;quot;aiming&amp;quot; or &amp;quot;driving/flying&amp;quot;.&lt;br /&gt;
* axis intensities&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/AxisIntensity.png https://gimx.fr/img/screenshots/tuto/AxisIntensity.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
:This can be used to have a precise control over a stick with buttons, or over a pressure-sensitive button with buttons.&amp;lt;br /&amp;gt;&lt;br /&gt;
:Typical use case for FPS games:&amp;lt;br /&amp;gt;&lt;br /&gt;
:* WASD is bind to the left stick&amp;lt;br /&amp;gt;&lt;br /&gt;
:* mouse wheel down and up resp. decrease and increase the left stick intensity&amp;lt;br /&amp;gt;&lt;br /&gt;
:* dead zone = 20 (lowest stick position along each axis)&amp;lt;br /&amp;gt;&lt;br /&gt;
:* steps = 3 (number of stick positions along each axis)&lt;br /&gt;
&lt;br /&gt;
===Controllers===&lt;br /&gt;
This part is only applicable for bluetooth.&amp;lt;br /&amp;gt;&lt;br /&gt;
Up to 7 sixaxis controllers, each using a different bluetooth dongle, can be emulated by GIMX.&amp;lt;br /&amp;gt;&lt;br /&gt;
Each controller can be configured independently.&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Controllers-gimx-config.png https://gimx.fr/img/screenshots/tuto/Controllers-gimx-config.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Profiles===&lt;br /&gt;
There are up to 8 profiles per controller.&amp;lt;br /&amp;gt;&lt;br /&gt;
For example, it's possible to define a profile for aiming: copy-paste the profile #1 to profile #2, define the right mouse click as profile #2 trigger with switch back (Overall tab), and adjust the mouse sensitivity &amp;amp; acceleration (Axis tab).&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/Profiles-gimx-config.png https://gimx.fr/img/screenshots/tuto/Profiles-gimx-config.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
===Config conversion===&lt;br /&gt;
Items of the &amp;quot;Edit&amp;quot; menu that allow to convert a configuration:&lt;br /&gt;
&lt;br /&gt;
&amp;lt;div class=&amp;quot;image200px&amp;quot;&amp;gt;[https://gimx.fr/img/screenshots/tuto/2.3_2_replace_mouse_dpi.png https://gimx.fr/img/screenshots/tuto/2.3_2_replace_mouse_dpi.png]&amp;lt;/div&amp;gt;&lt;br /&gt;
&lt;br /&gt;
The &amp;quot;Replace Mouse&amp;quot; item allows to change the mouse name and id.&amp;lt;br /&amp;gt;&lt;br /&gt;
The &amp;quot;Convert mouse sensitivity&amp;quot; item allows to adjust the mouse sensitivity according to source/destination DPI values.&amp;lt;br /&amp;gt;&lt;br /&gt;
The &amp;quot;Replace Keyboard&amp;quot; item allows to change the keyboard name and id.&lt;br /&gt;
&lt;br /&gt;
===Erweitert===&lt;br /&gt;
&lt;br /&gt;
* Multiple mice and keyboards: check this box if you want two mice or two keyboards to be independent.&lt;br /&gt;
:Use case: use the mouse wheel of a keypad (such as the n52te) independently from the mouse wheel.&lt;br /&gt;
* Link controls: updates bindings in all controller profiles.&lt;br /&gt;
:Use case: a same binding is defined in profiles 1 &amp;amp; 2; modify the binding in profile 1: the binding in profile 2 is updated.&lt;br /&gt;
* Auto-bind controls: remap bindings according to the labels; the configuration to modify and the reference configuration should have labels configured (column 'Label' in Button and Axis tabs).&lt;/div&gt;</summary>
		<author><name>DoM</name></author>
		
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