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Slow ingame movement

Posted: Mon Nov 04, 2013 9:56 pm
by Kekskrümel
Hi,

I have a problem with late ingame movement when moving the analog stick.

In the GUI from gimx it looks quit ok. I only need to move the stick minimal before I can see movement. But if I play some games xbox with cronus or ps3 with the adapter it need some more movement before it moves ingame.

So shooter are not good to play.

Changing the deadzone parameter doesnt help.

Here is the profile: http://kekskruemel.tv/vJoy.xml

I am using a Nvidia shield with MCLauncher and VJoy to translate the Shield buttons and sticks, all works fine beside the late ingame movement.
Like mentioned in the GIMX GUI all looks fine with the movement so I think there isn't any problem with the shield or MCLauncher/Vjoy.

What have I missed here ?

I am Using version 1.02

Thx & Greetings

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 8:06 am
by Matlo
Is it a latency issue or a dead zone issue?

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 10:43 am
by Kekskrümel
Dead Zone

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 1:06 pm
by Matlo
Enable Output>Terminal, move a stick, and look at the values.

What are the min & max values?

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 2:37 pm
by Kekskrümel
-128 and 128

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 2:53 pm
by Matlo
What firmware are you using?

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 3:01 pm
by Kekskrümel
Joystick don't know the version but the files are created 13.6.2011

I have the same problem with cronus and gpp mode.

In the gui output the movement is ok and I can't see any deadzone.

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 4:39 pm
by Matlo
You have spotted a bug: issue 244.

This issue should not happen with the latest EMUPS3 firmware + the latest GIMX.

Re: Slow ingame movement

Posted: Tue Nov 05, 2013 5:46 pm
by Kekskrümel
Working thx