Multiple GIMX Adapters for multiple players on a single PC to console?
Posted: Sat Aug 12, 2023 4:05 pm
Greetings! I’ve read some conflicting threads on this forum pertaining to this particular topic, and I was wondering if anyone had a concrete answer or solution to this question: if I were to plug 3 separate GIMX Adapters into my PC, can each of them be paired to a game console as Player #1, Player #2, and Player #3 controllers? My goal is to be able to play local-only 4-player co-op games on Nintendo Switch (i.e. New Super Mario Bros. U Deluxe, Kirby’s Return to Dream Land Deluxe) online with my friends via Parsec, and having them gain control of my Nintendo Switch remotely via the GIMX Adapters registering their XInput-based controllers remotely with the "EMUSWITCH-09-16" firmware. I’ve had success in this method with 1 player/friend, but I’m wondering if two more GIMX Adapters can be recognized as separate peripherals, both by my PC and my game console? I came across this thread where the user “SteamController” replied to a user who has a very similar situation to mine, saying “for Player 2 controls, you will need another GIMX adapter,” as you can see in the last post in the thread. https://gimx.fr/forum/viewtopic.php?t=4425
But then I I found another thread where a user was running into an issue where all of the GIMX Adapters he was using were recognized by his PS3 as 1 player controller, which could only be circumvented by flashing a separate, custom-made firmware on his second GIMX Adapter (see the last post in the thread). https://forum.gimx.fr/viewtopic.php?t=3486&start=10
For anyone who can test this, or to anyone who knows for certain whether or not this can be done, or if you have another solution to this issue, please let me know so I don’t have to slam $60+ down on extra GIMX Adapters only to find out the hard way, lol. Thank you very much in advance!
But then I I found another thread where a user was running into an issue where all of the GIMX Adapters he was using were recognized by his PS3 as 1 player controller, which could only be circumvented by flashing a separate, custom-made firmware on his second GIMX Adapter (see the last post in the thread). https://forum.gimx.fr/viewtopic.php?t=3486&start=10
For anyone who can test this, or to anyone who knows for certain whether or not this can be done, or if you have another solution to this issue, please let me know so I don’t have to slam $60+ down on extra GIMX Adapters only to find out the hard way, lol. Thank you very much in advance!