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Analog handbrake and GIMX

Posted: Tue Dec 27, 2022 7:55 am
by sayser
Hello everyone There is an analog handbrake working as an axle. How do I add it to Gimx-config so that in games it works as an axis and not a button? By default, the handbrake in games is assigned to the circle button, but then it works as a button. I ask for help! P.S. I forgot to mention that now Type G29 PS4

Re: Analog handbrake and GIMX

Posted: Tue Dec 27, 2022 9:06 am
by GoDlike
If it in game handbrake works like a button then you can't use it in any other way. Button is just pushed or not. 0 or 1. No analog input.

Re: Analog handbrake and GIMX

Posted: Tue Dec 27, 2022 11:00 am
by sayser
okay, let's take Dirt Rally 2.0 for example, where the handbrake is displayed as a percentage, does this mean that it is an axis? I do not know what to assign in Gimx-config to my axis except for the circle button

Re: Analog handbrake and GIMX

Posted: Tue Dec 27, 2022 6:06 pm
by GoDlike
Not necessarily. It may just be a strength of the brake. I do not own the steering wheel so I'm not sure.

Re: Analog handbrake and GIMX

Posted: Wed Dec 28, 2022 3:59 am
by sayser
I just want to find out if there are people here who have the handbrake on the PlayStation works as an axis and what settings are in the Gimx-Config

Re: Analog handbrake and GIMX

Posted: Thu Sep 21, 2023 6:26 pm
by rui97sousa
I have the same problem, has anyone managed to put the handbrake as the axis?

Re: Analog handbrake and GIMX

Posted: Tue Sep 26, 2023 1:40 am
by kaiba_seto2004
Since G29 is the only emulated wheel and it has no handbrake. So I think it's impossible.