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[config][Xbox]Halo Infinite

Posted: Tue Jul 12, 2022 1:08 pm
by misaghi
Game: Halo Infinite
Platform: Xbox One and Series
Device: (Device one need to use with this config. Mouse & Keyboard)
Playability: (Good)
Config data:

Code: Select all

 <?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="3200" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Corch">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_10" label="Reload/Map">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_0" label="Score board">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_2" label="Home">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_1" label="Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_16" label="Melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_11" label="Grenade">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
        <button id="abs_axis_12" label="Use Equipment">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_5" label="AI Scan">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="x"/>
        </button>
        <button id="abs_axis_14" label="Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_3" label="Mark">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_4" label="Switch Equipment">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_6" label="Switch Grenade">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_5" label="AI Scan">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_7" label="Change Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_7" label="Change Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_2" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="5.00" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="7.50" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1-" label="Forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="Backward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0-" label="Go left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Go right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Corch">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_10" label="Reload/Map">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_0" label="Score board">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_2" label="Home">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_1" label="Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_16" label="Melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_11" label="Grenade">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
        <button id="abs_axis_12" label="Use Equipment">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_5" label="AI Scan">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="x"/>
        </button>
        <button id="abs_axis_14" label="Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_3" label="Mark">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_4" label="Switch Equipment">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_6" label="Switch Grenade">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_5" label="AI Scan">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_7" label="Change Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_7" label="Change Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_13" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_2" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="5.00" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="7.60" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1-" label="Forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_1+" label="Backward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0-" label="Go left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Go right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root> 
Notes: My mouse is not good, but really playable. I do events and win FFA, slayers and other modes without any problem. Enjoy!

Re: [config][Xbox]Halo Infinite

Posted: Thu Jul 14, 2022 1:27 am
by kaiba_seto2004
Thanks for sharing ;)

Re: [config][Xbox]Halo Infinite

Posted: Thu Jul 14, 2022 1:27 pm
by GoDlike
Halo infinite has native mouse and keyboard support. It's not needed to emulate it.