[Config][PS3]The Darkness

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anchorage
Posts: 2
Joined: Thu Dec 23, 2021 6:28 am

[Config][PS3]The Darkness

Post by anchorage »

GIMX 7.15 on odroid c1 ubuntu
3000 DPI

Game: The Darkness
Platform: PS3
Device: Mouse/keyboard
Playability: Good
Notes: Fully completed this game with this config
Config data:

Code: Select all

 <?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="2800" type="Sixaxis">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_12" label="Darkness power">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_15" label="Crouch">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_16" label="Zoom">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_8" label="Reload">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="Redirect">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_9" label="Use">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_6" label="Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="Down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="PS">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Start">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="Select">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_11" label="Manifest darkness">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_13" label="Fire left">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_14" label="Fire right">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="16" multiplier="28.00" exponent="0.43" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="16" multiplier="22.00" exponent="0.43" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_7+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="EQUALS"/>
        </axis>
        <axis id="rel_axis_7-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="MINUS"/>
        </axis>
        <axis id="rel_axis_4-" label="Aiming - y axis">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="COMMA"/>
        </axis>
        <axis id="rel_axis_4+" label="Aiming - y axis">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="PERIOD"/>
        </axis>
        <axis id="rel_axis_5-" label="Aiming - y axis">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="k"/>
        </axis>
        <axis id="rel_axis_5+" label="Aiming - y axis">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="l"/>
        </axis>
        <axis id="rel_axis_6+" label="Aiming - y axis">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="o"/>
        </axis>
        <axis id="rel_axis_6-" label="Aiming - y axis">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="i"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map/>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="17" multiplier="18.00" exponent="0.43" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="17" multiplier="12.00" exponent="0.43" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
 
User avatar
ckaiycool
Posts: 468
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][PS3]The Darkness

Post by ckaiycool »

Awesome 🤘
User avatar
GoDlike
Posts: 1318
Joined: Thu Apr 28, 2016 12:47 pm
Location: Poland

Re: [Config][PS3]The Darkness

Post by GoDlike »

Hmmm I tested it some time ago on X360 but couldn't even get playable result. Thanks for the config
My hardware: PS3 Slim CFW 4.80 | PS4 Pro 500 Million LE | PS5 | Xbox Series X
Steam: Godlike_RU | PSN: GoDlike_RU | XBL: GoDlike
User avatar
ckaiycool
Posts: 468
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][PS3]The Darkness

Post by ckaiycool »

GoDlike wrote: Thu Dec 23, 2021 8:28 pm Hmmm I tested it some time ago on X360 but couldn't even get playable result. Thanks for the config
Some games from that generation consoles had different dead zones. Bad Company 2 on xbox360 have a dead zone around 45 while on PS3 it's at 17.
Might be one reason, different mechanics.
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