[Config][XboxOne]Dark Souls Remastered Mouse + Keyboard

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misaghi
Posts: 43
Joined: Mon Dec 06, 2021 11:09 am

[Config][XboxOne]Dark Souls Remastered Mouse + Keyboard

Post by misaghi »

Hello
Use Shift + left click for heavy attack and Shift + right click is Parry.
Mouse may need calibration because my mouse is different.
Updated: Now it is configured for a 3200dpi mouse. No problem for me so far.
Game: Dark Souls Remastered
Platform: XBOX One
Device: A mouse + keyboard
Playability: Good
Enjoy.

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="3200" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="Interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_8" label="Run-Dogde-Backstep">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="Use Item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="Two Handed Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_0" label="Gesture">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
        <button id="abs_axis_2" label="Xbox home">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_1" label="Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_16" label="Lock">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_11" label="Light Attack Left Hand">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="Light Attack Right Hand">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_3" label="Item Up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_5" label="Item Down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="Item Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_4" label="Item Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_3" label="Item Up">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELUP"/>
        </button>
        <button id="abs_axis_5" label="Item Down">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELDOWN"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_2" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="5.00" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="7.50" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1-" label="Move up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_0-" label="Move left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Move right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1+" label="Move down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="keyboard" id="0" name="" button_id="LSHIFT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="Interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_8" label="Run-Dogde-Backstep">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_10" label="Use Item">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_7" label="Two Handed Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="f"/>
        </button>
        <button id="abs_axis_0" label="Gesture">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="g"/>
        </button>
        <button id="abs_axis_2" label="Xbox home">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_1" label="Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_16" label="Lock">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_3" label="Item Up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_5" label="Item Down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_6" label="Item Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </button>
        <button id="abs_axis_4" label="Item Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </button>
        <button id="abs_axis_14" label="Heavy Attack Right Hand">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="Heavy Attack Left Hand">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_3" label="Item Up">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELUP"/>
        </button>
        <button id="abs_axis_5" label="Item Down">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_WHEELDOWN"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_2" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="5.00" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="7.50" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1-" label="Move up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_0-" label="Move left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Move right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1+" label="Move down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="3">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map/>
      <axis_map>
        <axis id="rel_axis_2" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="8.00" exponent="0.50" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="Mouse Action">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="12.00" exponent="0.50" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1-" label="Move up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_0-" label="Move left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_0+" label="Move right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1+" label="Move down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Last edited by misaghi on Sun Feb 27, 2022 6:51 pm, edited 2 times in total.
User avatar
ckaiycool
Posts: 468
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][XboxOne]Dark Souls Remastered Mouse + Keyboard

Post by ckaiycool »

Nice one mate.
Glad it worked out as intended, also did it become easier to play? :D
misaghi
Posts: 43
Joined: Mon Dec 06, 2021 11:09 am

Re: [Config][XboxOne]Dark Souls Remastered Mouse + Keyboard

Post by misaghi »

ckaiycool wrote: Sat Dec 11, 2021 8:22 am Nice one mate.
Glad it worked out as intended, also did it become easier to play? :D
I think yes. Kicking and jump attack are now a piece of cake. I will do more configs. Right now working on Witcher 3, Halo Infinite and MGSVPP...
User avatar
ckaiycool
Posts: 468
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][XboxOne]Dark Souls Remastered Mouse + Keyboard

Post by ckaiycool »

misaghi wrote: Sat Dec 11, 2021 8:27 am I think yes. Kicking and jump attack are now a piece of cake. I will do more configs. Right now working on Witcher 3, Halo Infinite and MGSVPP...
Thats awesome!
The more configs for games the better for everyone :)

Remember to add the games into the config index :arrow: https://gimx.fr/wiki/index.php?title=Config_Index
User avatar
ckaiycool
Posts: 468
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][XboxOne]Dark Souls Remastered Mouse + Keyboard

Post by ckaiycool »

Misaghi please format your config post with GoDlikes template from here :arrow: viewtopic.php?p=12912#p12912
User avatar
kaiba_seto2004
Posts: 553
Joined: Sat Jul 15, 2017 9:15 am

Re: [Config][XboxOne]Dark Souls Remastered Mouse + Keyboard

Post by kaiba_seto2004 »

Please use English only.
PS4 enthusiast.
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