4.2 GIMX under Windows 8 64bit
Posted: Mon Jun 22, 2015 7:38 pm
Hello,
I have GIMX 4.2 worked and running in x86 version but couldn't do so in 64 bit version. Read the patch note of recommendation of using 64 bit to prevent latency issue therefore wanted to see if there are any difference in terms of game experience.
64 bit will just keep on saying it cannot detect ps4 controller. While it doesn't have the same issue in 86bit version.
I have the newest firmware installed with atmega32u4.hex, USBDK and libusbk still installed. Please suggest, thanks for the hard work!
I have GIMX 4.2 worked and running in x86 version but couldn't do so in 64 bit version. Read the patch note of recommendation of using 64 bit to prevent latency issue therefore wanted to see if there are any difference in terms of game experience.
64 bit will just keep on saying it cannot detect ps4 controller. While it doesn't have the same issue in 86bit version.
I have the newest firmware installed with atmega32u4.hex, USBDK and libusbk still installed. Please suggest, thanks for the hard work!