[Config][X360]Metro: 2033

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ckaiycool
Posts: 469
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

[Config][X360]Metro: 2033

Post by ckaiycool »

Gimx 8.0+Firmware 8.0
12 000 DPI

Image

Game: Metro 2033
Platform: X360
Device: Mouse/Keyboard
Playability: Playability: Good
Notes: Wierd walking mechanics. When pressing any direction once, the character keeps walking to that direction until any other input is activated.

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="12000" type="360pad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Light">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="Aim/Alternate Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="Reload/Hold-Change Caliber">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_11" label="Time">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_10" label="Use/ Interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Crouch Toggle">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_7" label="Medkit">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LALT"/>
        </button>
        <button id="abs_axis_6" label="Previous Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="Gasmask">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="Next Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Night Vision">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="Guide Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Pause">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="Journal">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="34" multiplier="6.75" exponent="0.44" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="34" multiplier="4.50" exponent="0.44" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_0-" label="Strafe Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="Move Back">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="Strafe Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="Move Forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Light">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="Aim/Alternate Fire">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="Reload/Hold-Change Caliber">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_11" label="Time">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_10" label="Use/ Interact">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Crouch Toggle">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
        <button id="abs_axis_7" label="Medkit">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LALT"/>
        </button>
        <button id="abs_axis_6" label="Previous Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="Gasmask">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="Next Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="Night Vision">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="Guide Menu">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_1" label="Pause">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RETURN"/>
        </button>
        <button id="abs_axis_0" label="Journal">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="34" multiplier="5.25" exponent="0.44" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="34" multiplier="3.50" exponent="0.44" shape="Rectangle"/>
        </axis>
        <axis id="rel_axis_0-" label="Strafe Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="Move Back">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="Strafe Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="Move Forward">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="3">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map/>
      <axis_map/>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Last edited by ckaiycool on Tue Oct 24, 2023 4:51 pm, edited 3 times in total.
User avatar
ckaiycool
Posts: 469
Joined: Thu Jul 10, 2014 8:16 pm
Location: Sweden

Re: [Config][X360]Metro 2033

Post by ckaiycool »

This is the last Xbox360 config i'll put up.
My goal was to release some of the 360 Exclusives just because ;) (OCD :lol: )

I have couple of PS4 games left that i'll do configs for sometime

The Order
Horizon: Forbidden West
Etc.
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