[Config][PS4] Uncharted 4

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SLAyER_0307
Posts: 28
Joined: Wed Mar 06, 2019 11:09 pm
Location: Turkey

[Config][PS4] Uncharted 4

Post by SLAyER_0307 »

It is very interesting that no one is ever did a config for this game as it is one of the most popular games on playstation. (still if there's one that I dont aware of please tell me :) )

I made some test and aiming is good but I think 3rd person and holding aim down sight settings have different acceleration and deadzones e.t.c so I have set them seperately, different from each other. ADS feels almost 1:1 and 3rd cam is OK.

I have also set r1 and l1 to keyboard up and down and left stick left/right to keayboard left/right for driving setting.
In game sensitivity is at max. My mouse is logitech g203 and dpi set at 8000.


Config data:

Game: Uncharted 4
Platform: PS4
Device: Mouse
Playability: Good

Code: Select all

<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="8000" type="DS4">
    <configuration id="1">
      <trigger type="joystick" id="0" name="PS4 Controller" button_id="5" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="Melee">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="Shoot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_13" label="Aim">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_12" label="Grenade">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_11" label="Action Skill">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_10" label="Reload/Use">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Duck/Slide">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_7" label="Secondary Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_6" label="Previous Mission">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="Toggle Firing Mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_4" label="Next Mission">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_3" label="Mark Target">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_2" label="PS">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="HOME"/>
        </button>
        <button id="abs_axis_1" label="Start">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_0" label="Share">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKQUOTE"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="32" multiplier="7.00" exponent="0.35" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="32" multiplier="7.00" exponent="0.35" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="Shoot">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_13" label="Aim">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_12" label="Grenade">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_11" label="Action Skill">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_10" label="Reload/Use">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Duck/Slide">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_7" label="Secondary Weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_6" label="Previous Mission">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="Toggle Firing Mode">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_4" label="Next Mission">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_3" label="Mark Target">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_2" label="PS">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="HOME"/>
        </button>
        <button id="abs_axis_1" label="Start">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_0" label="Share">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKQUOTE"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X2"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="DOWN"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="UP"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="20" multiplier="7.00" exponent="0.40" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="20" multiplier="7.00" exponent="0.40" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LEFT"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="RIGHT"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="3">
      <trigger type="joystick" id="0" name="PS4 Controller" button_id="5" switch_back="no" delay="0"/>
      <mouse_options_list/>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_17" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="15"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="0"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="9"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="10"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="6"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="7"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="8"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="11"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="14"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="12"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="button" id="13"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_0" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="abs_axis_13" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_14" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
User avatar
Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: [Config][PS4] Uncharted 4

Post by Matlo »

Uploaded, thanks!
GIMX creator
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