Reducing mouse acceleration

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cider303
Posts: 3
Joined: Tue Jul 24, 2012 3:38 am

Reducing mouse acceleration

Post by cider303 »

I personnally hate mouse acceleration and I think that by reducing it there will be less gitteriness. The lowest I can get it is to 0.12 in my config with sensitivities of 95 for hip fire and 100 for ads.



Before I start scouring the source files, is there a way to change the max input sensitivity from 100 to 999 without causing the program to crash? If so and if you know which file I could edit that would be greatly appreciated. Thanks.
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Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
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Re: Reducing mouse acceleration

Post by Matlo »

I think you misunderstood what the GIMX acceleration parameter does.

The game has its own (fixed) acceleration (each game can have a different acceleration).
GIMX can (depending on the game) compensate for this acceleration by applying another acceleration (deceleration is "negative" acceleration).

GIMX acc = 1 means: do nothing (overall acc = game acc).
GIMX acc < 1 means: decelerate (overall acc < game acc).
GIMX acc > 1 means: accelerate (overall acc > game acc).

For a specific value between 0 and 1 (generally between 0.30 and 0.50), the GIMX acc compensate for the game acc: the overall acc is 1 (no acceleration, 1:1 translation).
If you go lower than this value, the overall translation becomes decelerated.

Mouse calibration is explained at: http://gimx.fr/wiki/index.php?title=Mouse_Calibration
GIMX creator
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