Error message after v8 update

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SLAyER_0307
Posts: 28
Joined: Wed Mar 06, 2019 11:09 pm
Location: Turkey

Error message after v8 update

Post by SLAyER_0307 »

I get this error and it takes 2 or 3 seconds to open (It was instantly loading before the update)
Image
https://imguh.com/image/Ytuf1

Code: Select all

global option -l with value `log.txt'
global option -c with value `CODmw.xml'
controller #1: option -p with value `COM3'
now reading arguments for controller #2
status flag is set
subpos flag is set
force_updates flag is set
auto-grab flag is set
GIMX 8.0 x86_64
Windows 10 (or later) x64
Kernel version: 10.0 (18363)
GIMX adapter detected, controller type is: DS4.
Firmware version: 8.0
Reset sent to the GIMX adapter.
Current baudrate: 500000 bps.
Trying baudrate: 2000000 bps.
Trying baudrate: 1000000 bps.
Trying baudrate: 500000 bps.
src/windows/gserial.c:66 set_serial_params: SetCommState failed with error: Parametre hatalı.


Error: failed to open the GIMX adapter
Error: failed to send data to the GIMX adapter

Code: Select all

global option -l with value `log.txt'
global option -c with value `CODmw.xml'
controller #1: option -p with value `COM3'
now reading arguments for controller #2
status flag is set
subpos flag is set
force_updates flag is set
auto-grab flag is set
GIMX 8.0 x86_64
Windows 10 (or later) x64
Kernel version: 10.0 (18363)
GIMX adapter detected, controller type is: DS4.
Firmware version: 8.0
Reset sent to the GIMX adapter.
Current baudrate: 500000 bps.
Trying baudrate: 2000000 bps.
Trying baudrate: 1000000 bps.
Trying baudrate: 500000 bps.
Using baudrate: 500000 bps.
found pass-through device 0x054c:0x09cc
rounding timer period 1000us to 998us
registered joystick 0 with name "PS4 Controller"
using default refresh period: 10.00ms
mouse 0 has name 'Lenovo Pointing Device' and virtual id 0
mouse 1 has name 'HID uyumlu fare' and virtual id 0
mouse 2 has name 'HID uyumlu fare' and virtual id 1
keyboard 0 has name 'HID Klavye Aygıtı' and virtual id 0
keyboard 1 has name 'Standart PS/2 Klavye' and virtual id 0
keyboard 2 has name 'HID Klavye Aygıtı' and virtual id 1
keyboard 3 has name 'HID Klavye Aygıtı' and virtual id 2
joystick 0 has name 'PS4 Controller' and virtual id 0
Dump of C:\Users\Agric\AppData\Roaming/gimx/config/CODmw.xml:
<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="8000" type="DS4">
    <configuration id="1">
      <trigger type="joystick" id="0" name="PS4 Controller" button_id="5" switch_back="no" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="HOME"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_X1"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_MIDDLE"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LCTRL"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="8" multiplier="3.73" exponent="0.52" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="8" multiplier="2.50" exponent="0.52" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="2">
      <trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
      <mouse_options_list>
        <mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
      </mouse_options_list>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="HOME"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_16" label="Melee">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="v"/>
        </button>
        <button id="abs_axis_15" label="Sprint">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="LSHIFT"/>
        </button>
        <button id="abs_axis_14" label="Shoot">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_LEFT"/>
        </button>
        <button id="abs_axis_13" label="Aim">
          <device type="mouse" id="0" name=""/>
          <event type="button" id="BUTTON_RIGHT"/>
        </button>
        <button id="abs_axis_12" label="Ability 2">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="e"/>
        </button>
        <button id="abs_axis_11" label="Ability 1">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_10" label="Reload/Use">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="r"/>
        </button>
        <button id="abs_axis_9" label="Jump">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="SPACE"/>
        </button>
        <button id="abs_axis_8" label="Duck">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="c"/>
        </button>
        <button id="abs_axis_7" label="Secondary weapon">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_6" label="D-Pad Left">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_5" label="D-Pad Down">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="q"/>
        </button>
        <button id="abs_axis_4" label="D-Pad Right">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_3" label="D-Pad Up">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_2" label="PS">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="HOME"/>
        </button>
        <button id="abs_axis_1" label="Start">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="ESCAPE"/>
        </button>
        <button id="abs_axis_0" label="Share">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="BACKSPACE"/>
        </button>
        <button id="abs_axis_17" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="TAB"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_3" label="Aiming - y axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="y" dead_zone="8" multiplier="2.68" exponent="0.52" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="Aiming - x axis">
          <device type="mouse" id="0" name=""/>
          <event type="axis" id="x" dead_zone="8" multiplier="1.80" exponent="0.52" shape="Circle"/>
        </axis>
        <axis id="rel_axis_0-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="a"/>
        </axis>
        <axis id="rel_axis_1+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="s"/>
        </axis>
        <axis id="rel_axis_0+" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="d"/>
        </axis>
        <axis id="rel_axis_1-" label="">
          <device type="keyboard" id="0" name=""/>
          <event type="button" id="w"/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
    <configuration id="3">
      <trigger type="joystick" id="0" name="PS4 Controller" button_id="5" switch_back="no" delay="0"/>
      <mouse_options_list/>
      <intensity_list/>
      <button_map/>
      <axis_map>
        <axis id="rel_axis_0" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="abs_axis_13" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_14" label="">
          <device type="joystick" id="0" name="PS4 Controller"/>
          <event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Warning: A device name is empty. Multiple mice and keyboards are not managed.
Haptic core has source haptic_source_rumble for device 054c:05c4
No haptic sink found for joystick 0 (PS4 Controller)
Press the key/button assigned to PS.
rounding timer period 10000us to 9980us
src/windows/gserial.c:66 set_serial_params: SetCommState failed with error: Parametre hatalı.


Error: failed to open the GIMX adapter
Error: failed to send data to the GIMX adapter
0 1266874710.021893, l3 (255)
0 1266874710.950120, options (255), l3 (255)
Exiting
its slightly different than what I see on screen but I think it will work for you guys. Whats the problem ?
(parametre hatalı means the parameter is incorrect)
Last edited by SLAyER_0307 on Sun May 31, 2020 3:08 pm, edited 5 times in total.
User avatar
LoneWolf81
Posts: 235
Joined: Sat Jun 15, 2019 11:49 am
Location: South Africa

Re: Error message after v8 update

Post by LoneWolf81 »

Hi

For some reason I cant see the picture it gives an error, can you give me more info on the setup you are running, and please attach the image in this post (upload attachment)
Please Remember to Post your Log file in the support section , that way its easier and faster to start identifying the issue thus helping you to sort it out so you can enjoy GIMX :D .
User avatar
Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: Error message after v8 update

Post by Matlo »

Or even better, post a log file instead of a picture :)
GIMX creator
SLAyER_0307
Posts: 28
Joined: Wed Mar 06, 2019 11:09 pm
Location: Turkey

Re: Error message after v8 update

Post by SLAyER_0307 »

LoneWolf81 wrote: Sat May 30, 2020 5:28 pm Hi

For some reason I cant see the picture it gives an error, can you give me more info on the setup you are running, and please attach the image in this post (upload attachment)
where is the upload attachment button ?
btw uploaded another pic to another site.
Last edited by SLAyER_0307 on Sun May 31, 2020 2:56 pm, edited 1 time in total.
SLAyER_0307
Posts: 28
Joined: Wed Mar 06, 2019 11:09 pm
Location: Turkey

Re: Error message after v8 update

Post by SLAyER_0307 »

Matlo wrote: Sat May 30, 2020 5:32 pm Or even better, post a log file instead of a picture :)
I add log file.
User avatar
LoneWolf81
Posts: 235
Joined: Sat Jun 15, 2019 11:49 am
Location: South Africa

Re: Error message after v8 update

Post by LoneWolf81 »

Can you check what version of USBDk you have currently installed if its not 1.00-22 I would recommend that you completely uninstall GIMX and any USBDk version currently installed and restart your computer.

After the restart install GIMX again and restart, after you restarted test again
Please Remember to Post your Log file in the support section , that way its easier and faster to start identifying the issue thus helping you to sort it out so you can enjoy GIMX :D .
SLAyER_0307
Posts: 28
Joined: Wed Mar 06, 2019 11:09 pm
Location: Turkey

Re: Error message after v8 update

Post by SLAyER_0307 »

LoneWolf81 wrote: Sun May 31, 2020 3:28 pm Can you check what version of USBDk you have currently installed if its not 1.00-22 I would recommend that you completely uninstall GIMX and any USBDk version currently installed and restart your computer.

After the restart install GIMX again and restart, after you restarted test again
usbdk runtime library is 1.0.22. what now ?
User avatar
LoneWolf81
Posts: 235
Joined: Sat Jun 15, 2019 11:49 am
Location: South Africa

Re: Error message after v8 update

Post by LoneWolf81 »

I would still uninstall and reinstall with restarts in between. I am fairly positive that this could just be a software issue but just in case see the following.

Can you give us more information on your adapter ?

When was it bought etc If possible post clear pictures ?

Are you using any usb hubs or extension cables ?
Please Remember to Post your Log file in the support section , that way its easier and faster to start identifying the issue thus helping you to sort it out so you can enjoy GIMX :D .
SLAyER_0307
Posts: 28
Joined: Wed Mar 06, 2019 11:09 pm
Location: Turkey

Re: Error message after v8 update

Post by SLAyER_0307 »

Tried reinstalling and reset between them but it didnt work out. It still shows the sam error, parameter is incorrect/wrong. I bought my adapter about a 2 year ago from a local guy, its just look like a usb and has no button on its cage.
Last edited by SLAyER_0307 on Mon Jun 01, 2020 5:00 pm, edited 1 time in total.
User avatar
Matlo
Posts: 5768
Joined: Wed Jul 06, 2011 7:01 am
Location: France
Contact:

Re: Error message after v8 update

Post by Matlo »

Which USB to UART adapter are you using?

GIMX is probing the maximum usable baudrate when starting. This explains the 2s delay. The error likely happens while probing. I will silence the probing errors in the next release.
GIMX creator
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