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XBOX ONE Virtual Keyboard Issue

Posted: Wed May 13, 2020 11:53 pm
by twduke82
Hello,

I'm pretty new to using GIMX, but I've got it to do almost anything I want so far.
The only problem I'm having right now is that my key presses for directions get doubled when I try to use the Xbox One virtual keyboard.
For example, if I press down once from the letter Y, the keyboard goes to the letter N.

Setup:
Xbox One X
DIY Gimx (Ardunio Leonardo + CP2102)
Windows 10 PC

Log file for when I'm in the Xbox Virtual Keyboard
https://pastebin.com/QxChpwMR

I'm hoping this is just a simple mistake on my end.

Re: XBOX ONE Virtual Keyboard Issue

Posted: Thu May 14, 2020 12:27 am
by Cybereu
You are using multiple mice and keyboard ? Your config have multiple set of it, you can try another config, or input devices to phisical devices and see if the problem continuous.

Code: Select all

mouse 0 has name 'HID-compliant mouse' and virtual id 0
mouse 1 has name 'HID-compliant mouse' and virtual id 1
mouse 2 has name 'Razer Naga Trinity' and virtual id 0
mouse 3 has name 'Razer Firefly' and virtual id 0
mouse 4 has name 'Razer BlackWidow Chroma' and virtual id 0
keyboard 0 has name 'HID Keyboard Device' and virtual id 0
keyboard 1 has name 'HID Keyboard Device' and virtual id 1
keyboard 2 has name 'Razer Naga Trinity' and virtual id 0
keyboard 3 has name 'HID Keyboard Device' and virtual id 2
keyboard 4 has name 'HID Keyboard Device' and virtual id 3
keyboard 5 has name 'HID Keyboard Device' and virtual id 4
keyboard 6 has name 'Razer BlackWidow Chroma' and virtual id 0
joystick 0 has name 'XInput Controller' and virtual id 0

Re: XBOX ONE Virtual Keyboard Issue

Posted: Thu May 14, 2020 8:18 pm
by Matlo
I can't reproduce the issue. Please update the adapter firmware and check if the issue persists.

Re: XBOX ONE Virtual Keyboard Issue

Posted: Thu May 14, 2020 11:38 pm
by twduke82
Hello,

I have figured out what my problem is.

The keyboard that I want to use is holding a key for ~250ms
My Razer Keyboard holds the key for ~75ms

Is there a way that I can adjust GIMX to compensate?
I'm guessing not, but I would like to know for sure.

Thanks!

Re: XBOX ONE Virtual Keyboard Issue

Posted: Fri May 15, 2020 8:31 am
by LoneWolf81
Out of interest could you maybe give more details of that keyboard

Re: XBOX ONE Virtual Keyboard Issue

Posted: Fri May 15, 2020 4:42 pm
by twduke82

Re: XBOX ONE Virtual Keyboard Issue

Posted: Sat May 16, 2020 4:45 am
by LoneWolf81
Thank you I will do some research on my side.

You mentioned that the keyboard holds the keys longer, is this set by its own software or are you using any of the ease of access features built into windows?

Re: XBOX ONE Virtual Keyboard Issue

Posted: Sat May 16, 2020 5:07 pm
by twduke82
I don't believe it's a software or hardware issue with the keyboard, but rather how you use the keyboard.

The person I'm building the GIMX for is using a mouth stick to press the keys, it's hard to hold down the keys for a very short time like someone typing with fingers.

This is only a problem in the Xbox's Virtual Keyboard, so that one part of the OS must poll faster?

Re: XBOX ONE Virtual Keyboard Issue

Posted: Sun May 17, 2020 2:39 am
by kaiba_seto2004
Is anything wrongs with your keyboard switch?

Re: XBOX ONE Virtual Keyboard Issue

Posted: Fri May 22, 2020 8:24 pm
by Matlo
A way to deal with this issue is to define macros that control the duration of the button presses.