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xbox one gamepad FW problem

Posted: Wed Nov 27, 2019 7:52 am
by zartzurt456
l have 2 gamepads
1. fw windows10 3.x (last windows10 fw 3.1.1221.0)
2. fw xbox one 4.x (last xbox one fw 4.0.1923.0)

gimx dnot work .new gamepads FW 4.X gimx start gamepads light off and close game pads gimx dnot work on xbox
3.x fw good work gimx
all time reinstal FW on windows 3.x fw

this microsoft fixed last 4.X FW gimx usb ?

l have look log files all is ok

Code: Select all

Ayarli Config Degeri -l `log.txt'
Ayarli Config Degeri -c `XOnePadUsb.xml'
Kontroller #1: -p Baglanilan Port `COM8'
Simdi #2 Kontroller icin Bagimsiz Degiskenleri Okuyor
Durum Ayarlandi
subpos Ayarlandi
Guncellemeleri Zorlama Ayarlandi
Otomatik Pencere Yakalama Ayarlandi
GIMX 7.15 x86_64
Windows 10 (or later) x64
Kernel version: 10.0 (18362)
GIMX Adaptor Algilandi, Kontroller Tipi: XOnePad.
Gecis Cihazı Bulundu 0x045e:0x02ea
Timer resolution: min=156250 max=5000 current=4975
rounding timer period to 995
registered joystick 0 with name "XInput Controller"
Varsayilan Yenileme Suresini Kullanma: 4.00ms
mouse 0 has name 'HID uyumlu fare' and virtual id 0
mouse 1 has name 'HID uyumlu fare' and virtual id 1
keyboard 0 has name 'HID Klavye Aygıtı' and virtual id 0
keyboard 1 has name 'HID Klavye Aygıtı' and virtual id 1
keyboard 2 has name 'HID Klavye Aygıtı' and virtual id 2
keyboard 3 has name 'HID Klavye Aygıtı' and virtual id 3
joystick 0 has name 'XInput Controller' and virtual id 0
Dump of C:\Users\zartzurt\AppData\Roaming/gimx/config/XOnePadUsb.xml:
<?xml version="1.0" encoding="UTF-8"?>
<root>
  <controller id="1" dpi="0" type="XOnePad">
    <configuration id="1">
      <trigger type="" id="" name="" button_id="" switch_back="no" delay="0"/>
      <mouse_options_list/>
      <intensity_list/>
      <button_map>
        <button id="abs_axis_9" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="0"/>
        </button>
        <button id="abs_axis_8" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="1"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="2"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="3"/>
        </button>
        <button id="abs_axis_0" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="4"/>
        </button>
        <button id="abs_axis_2" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="5"/>
        </button>
        <button id="abs_axis_1" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="6"/>
        </button>
        <button id="abs_axis_15" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="7"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="8"/>
        </button>
        <button id="abs_axis_11" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="9"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="10"/>
        </button>
        <button id="abs_axis_3" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="11"/>
        </button>
        <button id="abs_axis_5" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="12"/>
        </button>
        <button id="abs_axis_6" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="13"/>
        </button>
        <button id="abs_axis_4" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="button" id="14"/>
        </button>
        <button id="abs_axis_10" label="">
          <device type="keyboard" id="0" name="HID Klavye Aygıtı"/>
          <event type="button" id="p"/>
        </button>
        <button id="abs_axis_7" label="">
          <device type="keyboard" id="0" name="HID Klavye Aygıtı"/>
          <event type="button" id="o"/>
        </button>
        <button id="abs_axis_12" label="">
          <device type="keyboard" id="0" name="HID Klavye Aygıtı"/>
          <event type="button" id="u"/>
        </button>
        <button id="abs_axis_16" label="">
          <device type="keyboard" id="0" name="HID Klavye Aygıtı"/>
          <event type="button" id="i"/>
        </button>
      </button_map>
      <axis_map>
        <axis id="rel_axis_0" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_1" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_2" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="rel_axis_3" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="3" dead_zone="0" multiplier="0.004" exponent="1.00" shape="Circle"/>
        </axis>
        <axis id="abs_axis_13" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
        <axis id="abs_axis_14" label="">
          <device type="joystick" id="0" name="XInput Controller"/>
          <event type="axis" id="5" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
        </axis>
      </axis_map>
      <joystick_corrections_list/>
    </configuration>
  </controller>
</root>
Haptic core has source haptic_source_rumble for device 045e:02d1
No haptic sink found for joystick 0 (XInput Controller)
Press the guide button of the controller for 2 seconds.
rounding timer period to 3980
Çıkılıyor

Re: xbox one gamepad FW problem

Posted: Wed Nov 27, 2019 9:58 pm
by kamperkilla87
After starting Gimx the guide button turns off, then you have to hold it for a couple seconds an the guide button will then illuminate. Did you press the guide button?

Re: xbox one gamepad FW problem

Posted: Fri Nov 29, 2019 4:13 am
by zartzurt456
yes press the guide button dnot work
l have all time gamepads in xbox one update fw 4.0 :D
after put in pc downgrade 3.x fw gimx us :(

Re: xbox one gamepad FW problem

Posted: Fri Dec 06, 2019 5:29 am
by kamperkilla87
zartzurt456 wrote: Fri Nov 29, 2019 4:13 am yes press the guide button dnot work
l have all time gamepads in xbox one update fw 4.0 :D
after put in pc downgrade 3.x fw gimx us :(
Is it a homemade adapter or did you get if from Gimx's store?

Re: xbox one gamepad FW problem

Posted: Fri Dec 06, 2019 8:35 am
by zartzurt456
arduino pro micro clon 5v
UART TTL CP2102
gamepads fw 3.1.1221.0 .I have tested everything works fine.
gamepads fw 4.0.1923.0 When the gimx runs, the guide button light turns off. and the console does not see the gamepad i press the light button again does not work
The problem is not with the gimx adapter. The problem is related to the gamepad software version.

Re: xbox one gamepad FW problem

Posted: Thu Dec 12, 2019 8:35 pm
by Matlo
Thanks for reporting, I'll have a look.

Re: xbox one gamepad FW problem

Posted: Fri Jan 03, 2020 12:43 pm
by zartzurt456
did you find a solution? @Matlo

Re: xbox one gamepad FW problem

Posted: Fri Jan 10, 2020 5:47 pm
by Matlo
I worked on it today and I identified a potential fix. I'll let you know when it's ready.

Re: xbox one gamepad FW problem

Posted: Fri Jan 08, 2021 8:29 pm
by ENOTplayRu
Good afternoon.
I have the same problem. The gamepad with the bill of lading works. The second bought later ( original) - does not work. And the third one, from the xbox series X ( type C), doesn't work.

Re: xbox one gamepad FW problem

Posted: Sat Jan 09, 2021 2:48 am
by ENOTplayRu
Barcode of the joystick with letters. Which work-only numbers