Rid of Jittery Mouse

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IPbanned
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Rid of Jittery Mouse

Post by IPbanned » Sun Sep 01, 2019 12:01 am

I have a 3200dpi surface mouse, I am using this configuration http://gimx.fr/forum/viewtopic.php?f=9& ... 3&start=10. Before editing the configuration, on fpsconfig gimx app I set my mouse dpi to 3200. Then manually changed it on the code, <controller id="1" dpi="3200" type="XOnePad"> . I load the game up, my settings are all aims on max speed, DZ for RS is at 5 and LS is at 10. After calibrating mouse using ctrl+F1, my new DZ is 12, new acceleration is .58 for both profile 1 and 2. Mouse is still jittery at this point, but more precisely: The crosshairs on screen moves in segments noticeably instead of smooth regardless of the speed at which I move the mouse on the mouse pad. If I move the physical device slowly, the crosshairs move slow but at random, it speeds up and slows down. If I move the mouse fast, for quick aim changes, the crosshairs do not respond and instead move even slower than me physically moving the mouse slowly on the pad.
The issue here is the emulator doesnt know of the maximum threshold of the right stick, and once it passes the threshold signal is lost and crosshair moves at a constant slow speed in the direction that corresponds to the emulation of the right stick through the use of the mouse. The solution is to put a deadzone not only for the resting spot of the mouse but also a deadzone at the threshold of the right stick of the controller.
So I started changing the "x/y circle test, radius=512" and I set the radius to 1. To my astonishment, this fixed 2 things, 1) I lost the jittery mouse motion 2) fixed how fast the crosshairs moved depending on the speed I move the mouse, fast motion corresponds with fast crosshair movement and slow with slow; I dont even need to change the buffer size or the filter to fix anything!

So I press Ctrl+F1 to save settings, and my crosshair movement is back to garbage. I click Ctrl+F1 and click F10, the radius is at a number so small that there is no movement on my crosshairs--but here is the thing, I have perfect aim movement on the crosshairs for as long as I stay on F10 with a value of 80 or less.


Can someone explain what is going on??


THIS IS WHAT I NEED HELP WITH how to set it so that when I load the configuration up, the radius loads up at 77 because it doesnt save when I click ctrl+F1.


Another issue, mouse capture is lost when I click the mouse buttons; on my laptop, the mouse cursor re-appears on the screen when I use RMB and LMB to aim and shoot while a configuration is being run. This was a problem that appeared after I download the newest gimx update.

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Matlo
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Re: Rid of Jittery Mouse

Post by Matlo » Sun Sep 01, 2019 1:22 pm

Moved to the support section.

I think your mouse frequency is lower than emulated controller frequency. In such case there will be periods with no mouse reports while moving the mouse, resulting in the axis going back to center (and jerky movement). Enabling the circle test keeps the axis away from center, in other words it prevents the axis to go back to center for periods with no reports.

What's the exact mouse model? Searching for "3200 dpi surface mouse" provides no clear match.
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IPbanned
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Re: Rid of Jittery Mouse

Post by IPbanned » Sun Sep 01, 2019 5:33 pm

https://www.microsoft.com/en-us/p/surfa ... verviewtab

Here is the link for the mouse, its 240 Ghz...

also what do you think causes the mouse capture loss?

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Matlo
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Re: Rid of Jittery Mouse

Post by Matlo » Sun Sep 01, 2019 6:17 pm

2.4GHz is for the wireless communication, not the report frequency. There is nothing about report frequency in the product specification. A web search suggest that mouse report frequency is 125Hz, which is far from the minimum recommended 250Hz listed in the requirements: https://gimx.fr/wiki/index.php?title=Gu ... quirements
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Re: Rid of Jittery Mouse

Post by IPbanned » Sun Sep 01, 2019 7:24 pm

I give up lmao I just got a cheaper alternative to what fluffywafflz uses, a 16k dpi ouse w 1k hz... it should arrive tomorrow, I will keep you updated.

I have tried using different configurations and on all configurations using both right mouse button and left mouse button causes a bug and gimx no longer responds to me moving the mouse, on the pc screen the mouse cursor re-appears and unless I just let go of the buttons then I will be locked out of the launched configuration and have to restart it. Any idea how to fix that?

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Matlo
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Re: Rid of Jittery Mouse

Post by Matlo » Sun Sep 01, 2019 7:37 pm

This is very likely a configuration issue. For further help please post a log file as requested here: https://forum.gimx.fr/viewtopic.php?f=5&t=691.
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Re: Rid of Jittery Mouse

Post by IPbanned » Tue Sep 03, 2019 2:08 am

Hello,

I read the wiki and no helpful info was found regarding this topic. FAQ wasn't helpful either. There was a known issue dating back to May that relates, https://github.com/matlo/GIMX/issues/556. No solutions are present here. I can create a new thread if you want me to, I would just copy past this huge post there with some minor edits. https://pastebin.com/LndXEXhj shows the configuration I am using,
https://pastebin.com/uzCR9Xzk is the log file.

I am using a https://www.logitechg.com/en-us/product ... mouse.html
DIY adapter
7.15/EMUXBONE/atmega32u4.hex
Xbox one is the target
Rainbow six siege
xbox one controller, surface book 2 manual keyboard.

Problem: at random points, when I am holding on multiple keyboards buttons(W and shift to run and go forward) and click both RMB and LMB, regardless of order, mouse capture is lost.

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Matlo
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Re: Rid of Jittery Mouse

Post by Matlo » Tue Sep 03, 2019 9:45 pm

This looks similar to https://github.com/matlo/GIMX/issues/621

Do you have "fix scaling for apps" enabled in your display settings?
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Matlo
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Re: Rid of Jittery Mouse

Post by Matlo » Fri Sep 13, 2019 9:24 pm

Any update?
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Puttenoar
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Re: Rid of Jittery Mouse

Post by Puttenoar » Fri Nov 15, 2019 5:12 pm

Matlo wrote:
Fri Sep 13, 2019 9:24 pm
Any update?
Yeah Windows 10 1909 just released. Lol

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