I am in the middle of adjusting the sensitivity to fit my needs, but I need some help when it comes to the smoothing of the mouse control. For the most part, I experiment with different sensitivities and whatnot, but I'm currently using the GIMX Config (easier for me in my opinion compared to FPSConfig) and I was wondering how to make the movement from the mouse to run a bit smoother. I apologize if it's a bit hard to understand what I'm asking or talking about, but I would like to make the movement of my mouse to run a lot smoother. It's very choppy as of right now.
The code I'm using is:
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
-<root>
-<controller type="XOnePad" dpi="6000" id="1">
-<configuration id="1">
<trigger type="" id="" delay="0" switch_back="no" button_id="" name=""/>
<mouse_options_list/>
<intensity_list/>
-<button_map>
-<button id="abs_axis_0" label="leaderboard">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
-<button id="abs_axis_1" label="menu">
<device type="keyboard" id="0" name=""/>
<event type="button" id="ESCAPE"/>
</button>
-<button id="abs_axis_2" label="xbox home button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSUPER"/>
</button>
-<button id="abs_axis_9" label="leap/vault">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
-<button id="abs_axis_10" label="reload">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
-<button id="abs_axis_7" label="swap weapon">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_WHEELUP"/>
</button>
-<button id="abs_axis_7" label="swap weapon">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_WHEELDOWN"/>
</button>
-<button id="abs_axis_8" label="crouch/prone">
<device type="keyboard" id="0" name=""/>
<event type="button" id="c"/>
</button>
-<button id="abs_axis_13" label="aim">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
-<button id="abs_axis_14" label="fire">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
-<button id="abs_axis_11" label="grenade/item">
<device type="keyboard" id="0" name=""/>
<event type="button" id="g"/>
</button>
-<button id="abs_axis_12" label="operator gadget">
<device type="keyboard" id="0" name=""/>
<event type="button" id="4"/>
</button>
-<button id="abs_axis_15" label="sprint">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
-<button id="abs_axis_15" label="lean left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
-<button id="abs_axis_16" label="lean right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
-<button id="abs_axis_16" label="melee">
<device type="keyboard" id="0" name=""/>
<event type="button" id="v"/>
</button>
-<button id="abs_axis_3" label="switch firing mode">
<device type="keyboard" id="0" name=""/>
<event type="button" id="b"/>
</button>
-<button id="abs_axis_6" label="ping">
<device type="keyboard" id="0" name=""/>
<event type="button" id="z"/>
</button>
-<button id="abs_axis_5" label="view cameras">
<device type="keyboard" id="0" name=""/>
<event type="button" id="5"/>
</button>
-<button id="abs_axis_10" label="interact">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
-<button id="abs_axis_3" label="up button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="UP"/>
</button>
-<button id="abs_axis_4" label="right button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RIGHT"/>
</button>
-<button id="abs_axis_5" label="down button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="DOWN"/>
</button>
-<button id="abs_axis_6" label="left button">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LEFT"/>
</button>
-<button id="abs_axis_9" label="select">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RETURN"/>
</button>
</button_map>
-<axis_map>
-<axis id="rel_axis_1-" label="move forward">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
-<axis id="rel_axis_1+" label="move back">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
-<axis id="rel_axis_0-" label="strafe left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
-<axis id="rel_axis_0+" label="strafe right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
-<axis id="rel_axis_2" label="Aiming - x axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" shape="Circle" exponent="1.50" multiplier="1.00" dead_zone="1"/>
</axis>
-<axis id="rel_axis_3" label="Aiming - y axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" shape="Circle" exponent="1.50" multiplier="1.00" dead_zone="1"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
</controller>
</root>
Fluffywafflz