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[PC] full screen and games that can't accept input in background

Posted: Sun Jul 22, 2018 4:56 am
by gimxaddict
Many games cannot take input when not in foreground, and in GIMX case where PC is the destination platform and the user will be using a keyboard, the "RawInput" window must be in foreground, so those games can't take any input.

And even for games that accept input in background, fullscreen is not possible as the "RawInput" must be in focus.

Is there some regular way to overcome this?

Re: [PC] full screen and games that can't accept input in background

Posted: Sun Jul 22, 2018 10:12 am
by GoDlike
As far as I know there's Windows limitation about capturing mouse input in background but as always, there should be some tricky way to do that.

Unfortunately @Matlo is on holidays so for now you have to use other PC.

Regards,
Daniel

Re: [PC] full screen and games that can't accept input in background

Posted: Wed Jul 25, 2018 7:31 pm
by Matlo
I'll try to add this in a future release.

Re: [PC] full screen and games that can't accept input in background

Posted: Fri Aug 10, 2018 12:12 pm
by Matlo
This should be fixed in GIMX 7.8: viewtopic.php?f=2&t=2704
Feedback is very welcome!

Re: [PC] full screen and games that can't accept input in background

Posted: Tue Jan 22, 2019 9:04 am
by Matlo
GIMX 7.10 adds an additional input method - "Physical devices (elevated privileges)" - for catching inputs in background with a foreground application running with elevated privileges.