Aaah, I missed that point. I understand now.Matlo wrote:There are two different sensitivity ratios: the game sensitivity ratio, and the sixaxis emulator sensitivity ratio.
2.86 is the x/y sensitivity ratio of the game itself. A value higher than 1 means the x sensitivity is higher than the y sensitivity.
So as to counteract the game sensitivity, the sixaxis emulator sensitivity has to be set to mx/my=1/2.86 (or my/mx=2.86 as displayed in the GUI). Doing so, the final sensitivity ratio is (game x/y ratio)*(sixemu x/y ratio)=2.86*1/2.86=1.
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It's intentionally a little higher and it's probably just a matter of preference.Matlo wrote:30 seems a little high.
Using a dead zone of 22 I feel there's too much sluggishness when aiming slowly. But when I overdo the dead zone a little bit it feels much more "instant" when I start aiming and I'm still capable of doing very fine, long distance aiming if needed.