ps4 gimx progress?

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summer
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Joined: Sat Mar 08, 2014 12:16 pm

Re: ps4 gimx progress?

Post by summer »

Nope, that was on first install when i had the git line as "master". Guess i will just try again :)
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DirtyDog_iEQ
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Progress of Gimx for PS4

Post by DirtyDog_iEQ »

Hi Matlo, do you have any idea of when it will be released?
thank you for your effort
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Matlo
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Re: ps4 gimx progress?

Post by Matlo »

Please post in the appropriate section.

I have no idea about a release date. I still have to update the GUIs, and add control schemes for the trackpad.

It already works through the command line if you want to try it.
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can
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Re: ps4 gimx progress?

Post by can »

I have succesfully tested gimx with a CSR8510 dongle. (Logilink BT0015)
I have noticed some minor problems;
-bindings to mousewheel is not working except middle-button
-When you connected to ps4 first time, you can navigate ps4's menus. After you start a game (like KZSF), game reports that no controller connected. After restarting gimx i can able to use k/m in game. But this time i can not navigate ps4's menus. So there is an in-game/out-game issue.
-DS4 reports can not reach to PS4 (like low-battery warning) So you should better keep charging with usb cable.

And again thank you for your effort Matlo.

Edit: I found that 2nd problem is related to first one. If i dont use mousewheel in config file, everything is just fine.
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Matlo
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Re: ps4 gimx progress?

Post by Matlo »

I wrote a helper script to simplify the setup. The PS4 wiki page explains how to use it.
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summer
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Re: ps4 gimx progress?

Post by summer »

The helper script did go trough very smooth, a nice advancement thanks Matlo ;)
But still after starting GIMX I get this on the prompt:

option -t with value `DS4'
option -c with value `PS3_Battlefield3_McKack.xml'
option -b with value `B0:05:94:65:91:xx'
using default refresh period: 10.00ms
Timer fired several times...

When GIMX is started from the prompt, should it open some kind of gui, etc?
Since when I start it, only difference is those lines on prompt and laptop mouse/kb less responsive.

Maybe we have to come to the conclusion that the dongle (dodocool mini 4.0 CSR8510) is just not compatible, and
I just have to try with another :oops: ?
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Matlo
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Re: ps4 gimx progress?

Post by Matlo »

Start the DS4. It should connect to GIMX, which in turn should connect to the PS4.
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cvp
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Re: ps4 gimx progress?

Post by cvp »

Hey Matlo, i re install my Linux and try your new script. Nice work again :)

but you remove the information that we need to change "master" to "dev" this info is missing.

git clone -b master --single-branch --depth 1 https://github.com/matlo/GIMX.git
git clone -b dev --single-branch --depth 1 https://github.com/matlo/GIMX.git

with master i have problems.
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Matlo
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Re: ps4 gimx progress?

Post by Matlo »

cvp wrote: but you remove the information that we need to change "master" to "dev" this info is missing.
I didn't remove this information...
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majiren
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Re: ps4 gimx progress?

Post by majiren »

Yep, PS4 - only worked for my the 'dev' not 'master' ;)

When you get the "using default refresh period: 10.00ms" - you need to press the PS button on the controller - but the white lite has to be off, it then comes on and PS4 acts like you've pressed the PS button.... will not work if the light is already white on controller (might have to wait). I didn't have to swith PS off.... just logout all other controllers..

Code: Select all

git pull
To grap latest gimx
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