Search found 46 matches

by debugman
Wed Jun 12, 2019 2:10 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

I think it will be helpful to other users, so maybe add this somewhere in the guides or the FAQ or something
by debugman
Sun Jun 09, 2019 6:05 pm
Forum: Configurations and Requests
Topic: [Config][PS4]PUBG
Replies: 22
Views: 21445

Re: [Config][PS4]PUBG

I just turn off acceleration in the options (in addition to dead zone on 0) and use a config with acceleration on 1.00. I play on a mouse with 12,000 dpi. Here is my config: (it's still in testing tough) <?xml version="1.0" encoding="UTF-8"?> <root> <controller id="1" d...
by debugman
Sat Jun 08, 2019 12:50 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

That is what I did. I guess I will have to do that for every game. A different issue I have (I will start a new topic if necessary) is that I need to start the gimx several times without it losing the mouse capturing. What I mean is that if I move the mouse and click the right mouse button, it lose...
by debugman
Wed Jun 05, 2019 3:07 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

https://pastebin.com/6EwBVaqQ

I try to start several times and I play with the mouse and click on the right mouse button and it happens.

Sometimes it happens after 10-15 minutes.

But it always happens after a right click
by debugman
Sun Jun 02, 2019 3:25 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

Matlo wrote: Fri May 31, 2019 1:40 pm Running GIMX in a virtual machine is not a supported use case. Try running GIMX in Ubuntu from a live usb disk.
bootcamp is not a virtual machine, but I get the point
by debugman
Wed May 29, 2019 3:34 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

That is what I did. I guess I will have to do that for every game. A different issue I have (I will start a new topic if necessary) is that I need to start the gimx several times without it losing the mouse capturing. What I mean is that if I move the mouse and click the right mouse button, it lose...
by debugman
Thu May 16, 2019 9:18 am
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

sorry for the mixup, I didn't mean the config I uploaded here is after I did that, I just meant that I did used the PS4_BattlefieldV_Godlike as a base and reconfigure it as I like.

Any idea about the other issue I have? the first log I uploaded here was collected when it happened.
by debugman
Wed May 15, 2019 8:55 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

That is what I did. I guess I will have to do that for every game. A different issue I have (I will start a new topic if necessary) is that I need to start the gimx several times without it losing the mouse capturing. What I mean is that if I move the mouse and click the right mouse button, it loses...
by debugman
Wed May 15, 2019 7:42 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34719

Re: Mouse calibration - translation test

- In the game (Battlefield V) it doesn't feel low sensitivity, on the contrary, it feels high. I have trouble with the acceleration, because too low and the cursor moves much less than if I move it fast (the same distance). - I don't care about using trackpad, I only mentioned it as maybe its the ca...