Search found 46 matches
- Mon Feb 28, 2022 6:14 am
- Forum: Support
- Topic: The controller stops working after 8 minutes
- Replies: 16
- Views: 14681
Re: The controller stops working after 8 minutes
Forgive me if you have already checked, but if you are on PS4 then the only thing I can think of is that the controller may still be on when you are connecting it to the PC. I usually connect my controller to the PC first, then turn on the PS4 via the top button.
- Sun Feb 27, 2022 11:33 am
- Forum: Development
- Topic: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
- Replies: 10
- Views: 26158
Re: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
Hey, no worries. You guys have been helping people hook up dodgy bits of gear to their console for ages! I'm more looking for guidance anyway, e.g. take a look at how X was done here... as learning new stuff is all part of the fun :D After quite a bit of testing, I can see some flaws in my approach,...
- Sat Feb 26, 2022 5:07 pm
- Forum: Development
- Topic: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
- Replies: 10
- Views: 26158
Re: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
After a bit more testing, I have found there are still some instances where it can start to oscillate, but it's usually after an aggressive move and then releasing the wheel. Still a significant improvement in usability I added a bit of code to read the values from the config profile too https://git...
- Sat Feb 26, 2022 11:48 am
- Forum: Development
- Topic: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
- Replies: 10
- Views: 26158
Re: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
Ok, making some good progress with this. I ended up making two changes to check the approach works: First I exposed the address of the axis variable: void cfg_set_ffb_tweaks(const s_config_entry * entry) { // determine the axis for the tweaks s_mapper* mapper = joystick_axes[entry->device.id][entry-...
- Wed Feb 16, 2022 7:20 pm
- Forum: Development
- Topic: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
- Replies: 10
- Views: 26158
Re: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
Digging a bit more... and using this thread to make some notes
Think I can copy the way the joystick_corrections_list defines the axis e.g. <event type="axis" id="2"/>, then pick that up with ProcessEventElement and pass it through to cfg_set_ffb_tweaks as entry.event.id
Think I can copy the way the joystick_corrections_list defines the axis e.g. <event type="axis" id="2"/>, then pick that up with ProcessEventElement and pass it through to cfg_set_ffb_tweaks as entry.event.id
- Wed Feb 16, 2022 10:07 am
- Forum: Development
- Topic: Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
- Replies: 10
- Views: 26158
Direct Drive friendly haptics using G29 profile (aka how to match haptic sink to axis)
Hi all, I am new to this, but keen to learn and currently working my way through the source, and was wondering if I could get a little bit of guidance from anyone more familiar with the code base. I'd like to start playing around with a way to optionally dampen the forces as they approach the centre...