Search found 29 matches
- Mon Nov 02, 2015 4:45 pm
- Forum: Development
- Topic: T300RS and others FFB Wheel Development
- Replies: 31
- Views: 28003
Re: T300RS and others FFB Wheel Development
I've tested this with G27 emu and I can confirm that for Reverse you need to: /* * B8+B9+B10: gear R?? from ~ 7D 8A 1C (idle) to ~ B0 2A 5D (engaged) -H shifter- [B8 B9 B10] values: 7C 8A 9C neutral 3F 94 9C left pull BA 8A 9C right pull 7B 90 DC center push BD 92 DC right push C4 C1 DC right push u...
- Wed Oct 21, 2015 11:24 am
- Forum: Development
- Topic: T300RS and others FFB Wheel Development
- Replies: 31
- Views: 28003
Re: T300RS and others FFB Wheel Development
Tested a G27 shifter, the byte for it is right after clutch byte (50) byte index 51 0x0 = neutral 0x1 = 1 0x2 = 2 0x4 = 3 0x8 = 4 0x10 = 5 0x20 = 6 0x80 = Reverse seems like bit before reverse is not used in G27 shifter since there is no gear in that spot this might be for compatibility mode, no id...
- Wed Oct 21, 2015 11:16 am
- Forum: Development
- Topic: T300RS and others FFB Wheel Development
- Replies: 31
- Views: 28003
Re: T300RS and others FFB Wheel Development
the reverse gear on the G27 seems to be 'implemented' in the last 3 bytes (B08, B09, B10) of the report when in native mode: B0: //identical to DFGT 0001 0000: cross 0010 0000: rectangle 0100 0000: circle 1000 0000: triangle 0000 1111: h: no button 0000 0000: h:0 up 0000 0010: h:2 right 0000 0100: h...
- Wed Sep 30, 2015 8:32 am
- Forum: Videos
- Topic: PS3/PS4 with T300RS and motion platform
- Replies: 2
- Views: 15001
Re: PS3/PS4 with T300RS and motion platform
merci! it is all possible thanks to your pioneering work!
- Wed Sep 16, 2015 9:09 am
- Forum: Videos
- Topic: PS3/PS4 with T300RS and motion platform
- Replies: 2
- Views: 15001
PS3/PS4 with T300RS and motion platform
just saying HI and sharing with you guys what I did inspired by the work done by Matlo on GIMX
Project Cars on PS4 and GT6 on PS3
cheers!
Project Cars on PS4 and GT6 on PS3
cheers!
- Wed Oct 22, 2014 5:50 pm
- Forum: Support
- Topic: [TUTORIAL] ~ RPi + GIMX + G27 + PS4 + DriveClub = WORKING
- Replies: 53
- Views: 59418
Re: [TUTORIAL] ~ RPi + GIMX + G27 + PS4 + DriveClub = WORKIN
great tutorial, jhonny!
did you notice any lag from turning the wheel to the in-game reaction ?
did you notice any lag from turning the wheel to the in-game reaction ?
- Tue Oct 21, 2014 7:17 am
- Forum: Support
- Topic: [TUTORIAL] ~ RPi + GIMX + G27 + PS4 + DriveClub = WORKING
- Replies: 53
- Views: 59418
Re: GIMX + G27 + PS4 + DriveClub = semi working
note that the axis for pedals seem to have 0 set as midway point, meaning that you need to push the pedal halfway to reach the 0 point. I use the same sensitivity and it works okay for the time being. I need to spend time on tweaking the pedals but so far I have worked on the steering. anyway, the e...
- Tue Oct 21, 2014 7:11 am
- Forum: Support
- Topic: PS4 Problem on Windows 7
- Replies: 4
- Views: 5824
Re: PS4 Problem on Windows 7
with Ubuntu and some tweaking, I get this which is sweeet!
https://drive.google.com/file/d/0B9QsY5 ... ltazQ/view
merci!
https://drive.google.com/file/d/0B9QsY5 ... ltazQ/view
merci!
- Mon Oct 20, 2014 6:43 pm
- Forum: Support
- Topic: PS4 Problem on Windows 7
- Replies: 4
- Views: 5824
Re: PS4 Problem on Windows 7
Tried that too. Is it normal that the payload/firmware for the Atmega isn't identified as Wireless Controller by Windows 7?
Also, the two leds ar both lit: RED+GREEN.
Merci!
Also, the two leds ar both lit: RED+GREEN.
Merci!
- Sat Oct 18, 2014 6:20 am
- Forum: Support
- Topic: PS4 Problem on Windows 7
- Replies: 4
- Views: 5824
PS4 Problem on Windows 7
salut Matlo, I'm trying to flash the payload for DS4 (firmwares\EMUPS4\atmega32u2.hex) on Minimus (ATmega32u2) and all seems well but after reset the minimus isn't recognized as 'Wireless Controller'. It actually isn't recognized at all, both leds are lit (red and green) and this doesn't happen if I...