Search found 4 matches
- Mon Jul 30, 2018 12:24 pm
- Forum: Support
- Topic: Complex macro activation logic
- Replies: 7
- Views: 5045
Re: Complex macro activation logic
It will be great. This will allow to implement insane scenarios:)
- Thu Jul 26, 2018 4:29 pm
- Forum: Support
- Topic: Complex macro activation logic
- Replies: 7
- Views: 5045
Re: Complex macro activation logic
With xim4 it is very good, only this stuff with multiple buttons for melee and ranged weapons are annoying. Will try how mouse(movement) works with gimx later.
- Thu Jul 26, 2018 3:35 pm
- Forum: Support
- Topic: Complex macro activation logic
- Replies: 7
- Views: 5045
Re: Complex macro activation logic
Yeah, complex. I am trying to make nearly pc-like controls with keyboard and mouse in Horizon Zero Dawn. On joystick we are using L/R(1/2) to deal with melee and ranged weapons, but on PC only one mouse with 2 buttons are used, so this hold-delay and double clicks will help to make gaming experience...
- Thu Jul 26, 2018 12:50 pm
- Forum: Support
- Topic: Complex macro activation logic
- Replies: 7
- Views: 5045
Complex macro activation logic
Hi everyone. I want to bind dodge and jump actions on "space" keyboard button: when pressed single time -> trigger O when pressed double time rapidly -> trigger X Also mix aim and melee weapon attack on right mouse button: when right mouse button hold for 50 ms -> hold L2 and enter aim sta...