I think there may be some kind of authentication involved. Make sure to have your Xbox Controller S plugged to your Pi before starting GIMX. Please make a log file with adapter debug messages enabled, and let me know the result. Hi, Still no reaction on console either with DS4 or Xbox Controller S ...
I got it working. Available USB to UART adapters: 0: /dev/ttyUSB0 Select the USB to UART adapter number: 0 Selected: /dev/ttyUSB0 Overwrite /home/user/serialusb-0.5/build/serialusb-0.5/capture.pcap? [y/n] y Available USB devices: 0 VID 0x10c4 (Cygnal Integrated Products, Inc.) PID 0xea60 (CP210x UAR...
To make a protocol capture with serialusb you have to connect a controller to your computer. You mean the original XBOX controller to PC, right? SerialUSB acts as a proxy between the controller and console as I remember. You'll need an adapter cable as it uses a proprietary USB connector. I have it...
New debug log -> https://pastebin.com/9kWh59RF - there are some new "debug packet received" lines. Still no reaction on XBOX as expected since it's a debug firmware. This time I run it on RPI3 with GIMX updated to 6.8 version (my previous RPI2 was busy). If you want I can try it on previou...
Start GIMX and the device will appear. You're absolutely right (I dunno what I was doing wrong yesterday). It appeared and was working as a XBOX controller in Windows. Connect the adapter to your Xbox. Then in gimx-launcher, select "Messages>debug", click on start, select log file, select...
The Xbox Classic controller is very special, it contains a hub which connects a gamepad and a memory controller to the console. The provided firmware only implements the gamepad, not the hub and the memory controller. Maybe this is a problem. I see... but why it was previously (with the 5.8 firmwar...