Difference between revisions of "Translations:Mouse Calibration/10/en"

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(Created page with "# Press ctrl+F1. If you use multiple mice, select the mouse to calibrate with the mouse wheel. # Press F2 and select the profile to calibrate with the mouse wheel (generally, ...")
 
 
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# Press ctrl+F1. If you use multiple mice, select the mouse to calibrate with the mouse wheel.
 
# Press ctrl+F1. If you use multiple mice, select the mouse to calibrate with the mouse wheel.
 
# Press F2 and select the profile to calibrate with the mouse wheel (generally, profile 1 is for hip fire, and profile 2 is for aiming down the sight).
 
# Press F2 and select the profile to calibrate with the mouse wheel (generally, profile 1 is for hip fire, and profile 2 is for aiming down the sight).
# Press F5. If the sight moves, decrease the x dead zone value with the mouse wheel until the sight does not move. Once the sight does not move, increase the x dead zone until the first moving position.
+
# Press F3. If the sight moves, decrease the x dead zone value with the mouse wheel until the sight does not move. Once the sight does not move, increase the x dead zone until the first moving position.
# Press F6. Set the same value as the x dead zone value.
+
# Press F4. Set the same value as the x dead zone value.
# Press F7. Set the dead zone shape value to "rectangle". If the sight moves, set the dead zone shape to "circle", and let it set to "rectangle" otherwise.
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# Press F5. Set the dead zone shape value to "rectangle". If the sight moves, set the dead zone shape to "circle", and let it set to "rectangle" otherwise.
# Press F12 to start a translation test. The sight will move horizontally at different speeds in both left and right directions. A 1:1 translation means the sight should come back near the start point. If it doesn't, use F8 and the mouse wheel to change the x acceleration value.
+
# Press F6 to start a translation test. The sight will move horizontally at different speeds in both left and right directions. A 1:1 translation means the sight should come back near the start point. If it doesn't, use F7 and the mouse wheel to change the x acceleration value.
# Press F9. Set the same value as the x acceleration value.
+
# Press F8. Set the same value as the x acceleration value.
# Press F3. Adjust the x sensitivity to your liking.
+
# Press F9. Adjust the x sensitivity to your liking.
# Press F10 to start a circle test. Adjust the circle radius and speed (F10/F11 + mouse wheel) if necessary. The x/y ratio is properly set if the sight moves in a perfect circle. If it doesn't, adjust the x/y ratio using F4 and the mouse wheel.
+
# Press F10 to start a circle test. Adjust the circle radius and speed (F10/F11 + mouse wheel) if necessary. The x/y ratio is properly set if the sight moves in a perfect circle. If it doesn't, adjust the x/y ratio using F12 and the mouse wheel.
 
# Press ctrl+F1 to save.
 
# Press ctrl+F1 to save.

Latest revision as of 10:11, 28 June 2012

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Message definition (Mouse Calibration)
# Press ctrl+F1. If you use multiple mice, select the mouse to calibrate with the mouse wheel.
# Press F2 and select the profile to calibrate with the mouse wheel (generally, profile 1 is for hip fire, and profile 2 is for aiming down the sight).
# Press F3. If the sight moves, decrease the x dead zone value with the mouse wheel until the sight does not move. Once the sight does not move, increase the x dead zone until the first moving position.
# Press F4. Set the same value as the x dead zone value.
# Press F5. Set the dead zone shape value to "rectangle". If the sight moves, set the dead zone shape to "circle", and let it set to "rectangle" otherwise.
# Press F6 to start a translation test. The sight will move horizontally at different speeds in both left and right directions. A 1:1 translation means the sight should come back near the start point. If it doesn't, use F7 and the mouse wheel to change the x acceleration value. Note that it's not always possible to get a 1:1 translation (this depends on the game).
# Press F8. Set the same value as the x acceleration value.
# Press F9. Adjust the x sensitivity to your liking.
# Press F10 to start a circle test. Adjust the circle radius and speed (F10/F11 + mouse wheel) if necessary. The x/y ratio is properly set if the sight moves in a perfect circle. If it doesn't, adjust the x/y ratio using F12 and the mouse wheel.
# Press ctrl+F1 to save.
Translation# Press ctrl+F1. If you use multiple mice, select the mouse to calibrate with the mouse wheel.
# Press F2 and select the profile to calibrate with the mouse wheel (generally, profile 1 is for hip fire, and profile 2 is for aiming down the sight).
# Press F3. If the sight moves, decrease the x dead zone value with the mouse wheel until the sight does not move. Once the sight does not move, increase the x dead zone until the first moving position.
# Press F4. Set the same value as the x dead zone value.
# Press F5. Set the dead zone shape value to "rectangle". If the sight moves, set the dead zone shape to "circle", and let it set to "rectangle" otherwise.
# Press F6 to start a translation test. The sight will move horizontally at different speeds in both left and right directions. A 1:1 translation means the sight should come back near the start point. If it doesn't, use F7 and the mouse wheel to change the x acceleration value.
# Press F8. Set the same value as the x acceleration value.
# Press F9. Adjust the x sensitivity to your liking.
# Press F10 to start a circle test. Adjust the circle radius and speed (F10/F11 + mouse wheel) if necessary. The x/y ratio is properly set if the sight moves in a perfect circle. If it doesn't, adjust the x/y ratio using F12 and the mouse wheel.
# Press ctrl+F1 to save.
  1. Press ctrl+F1. If you use multiple mice, select the mouse to calibrate with the mouse wheel.
  2. Press F2 and select the profile to calibrate with the mouse wheel (generally, profile 1 is for hip fire, and profile 2 is for aiming down the sight).
  3. Press F3. If the sight moves, decrease the x dead zone value with the mouse wheel until the sight does not move. Once the sight does not move, increase the x dead zone until the first moving position.
  4. Press F4. Set the same value as the x dead zone value.
  5. Press F5. Set the dead zone shape value to "rectangle". If the sight moves, set the dead zone shape to "circle", and let it set to "rectangle" otherwise.
  6. Press F6 to start a translation test. The sight will move horizontally at different speeds in both left and right directions. A 1:1 translation means the sight should come back near the start point. If it doesn't, use F7 and the mouse wheel to change the x acceleration value.
  7. Press F8. Set the same value as the x acceleration value.
  8. Press F9. Adjust the x sensitivity to your liking.
  9. Press F10 to start a circle test. Adjust the circle radius and speed (F10/F11 + mouse wheel) if necessary. The x/y ratio is properly set if the sight moves in a perfect circle. If it doesn't, adjust the x/y ratio using F12 and the mouse wheel.
  10. Press ctrl+F1 to save.