[CONFIG][PS4] Call of Duty: Modern Warfare (2019)
Posted: Sun Nov 10, 2019 4:24 pm
Game: Call of Duty : Modern Warfare (2019)
Platform: PS4
Device: Mouse
Playability: Good
config taken from GoDlike's Black Ops 4 config and change a little bit. New Modern Warfare game has a new IW engine, but input is good as black ops 4. i played on steelseries rival 110 mouse on 6400dpi. it runs very smooth like playing on pc.
english is my second language, so i tried best i can.
in game settings:
horizontal and vertical sensitivity: 15
ads sensitivity high zoom and low zoom: 1.85
Config data:
Platform: PS4
Device: Mouse
Playability: Good
config taken from GoDlike's Black Ops 4 config and change a little bit. New Modern Warfare game has a new IW engine, but input is good as black ops 4. i played on steelseries rival 110 mouse on 6400dpi. it runs very smooth like playing on pc.
english is my second language, so i tried best i can.
in game settings:
horizontal and vertical sensitivity: 15
ads sensitivity high zoom and low zoom: 1.85
Config data:
Code: Select all
<?xml version="1.0" encoding="UTF-8"?>
<root>
<controller id="1" dpi="2800" type="DS4">
<configuration id="1">
<trigger type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller" button_id="12" switch_back="no" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_16" label="Melee">
<device type="keyboard" id="0" name=""/>
<event type="button" id="v"/>
</button>
<button id="abs_axis_15" label="Sprint">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_14" label="Shoot">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_13" label="Aim">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_12" label="Ability 2">
<device type="keyboard" id="0" name=""/>
<event type="button" id="g"/>
</button>
<button id="abs_axis_11" label="Ability 1">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_10" label="Reload/Use">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_9" label="Jump">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_8" label="Duck">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_7" label="Secondary weapon">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_6" label="D-Pad Left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_5" label="D-Pad Down">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_4" label="D-Pad Right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="3"/>
</button>
<button id="abs_axis_3" label="D-Pad Up">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_2" label="PS">
<device type="keyboard" id="0" name=""/>
<event type="button" id="BACKSPACE"/>
</button>
<button id="abs_axis_1" label="Start">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RETURN"/>
</button>
<button id="abs_axis_0" label="Share">
<device type="keyboard" id="0" name=""/>
<event type="button" id="BACKQUOTE"/>
</button>
<button id="abs_axis_17" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_3" label="Aiming - y axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="15" multiplier="8.52" exponent="0.55" shape="Circle"/>
</axis>
<axis id="rel_axis_2" label="Aiming - x axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="15" multiplier="6.00" exponent="0.55" shape="Circle"/>
</axis>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
<configuration id="2">
<trigger type="mouse" id="0" name="" button_id="BUTTON_RIGHT" switch_back="yes" delay="0"/>
<mouse_options_list>
<mouse name="" id="0" mode="Aiming" buffer_size="1" filter="0.00"/>
</mouse_options_list>
<intensity_list/>
<button_map>
<button id="abs_axis_16" label="Melee">
<device type="keyboard" id="0" name=""/>
<event type="button" id="v"/>
</button>
<button id="abs_axis_15" label="Sprint">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LSHIFT"/>
</button>
<button id="abs_axis_14" label="Shoot">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_LEFT"/>
</button>
<button id="abs_axis_13" label="Aim">
<device type="mouse" id="0" name=""/>
<event type="button" id="BUTTON_RIGHT"/>
</button>
<button id="abs_axis_12" label="Ability 2">
<device type="keyboard" id="0" name=""/>
<event type="button" id="g"/>
</button>
<button id="abs_axis_11" label="Ability 1">
<device type="keyboard" id="0" name=""/>
<event type="button" id="e"/>
</button>
<button id="abs_axis_10" label="Reload/Use">
<device type="keyboard" id="0" name=""/>
<event type="button" id="r"/>
</button>
<button id="abs_axis_9" label="Jump">
<device type="keyboard" id="0" name=""/>
<event type="button" id="SPACE"/>
</button>
<button id="abs_axis_8" label="Duck">
<device type="keyboard" id="0" name=""/>
<event type="button" id="LCTRL"/>
</button>
<button id="abs_axis_7" label="Secondary weapon">
<device type="keyboard" id="0" name=""/>
<event type="button" id="f"/>
</button>
<button id="abs_axis_6" label="D-Pad Left">
<device type="keyboard" id="0" name=""/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_5" label="D-Pad Down">
<device type="keyboard" id="0" name=""/>
<event type="button" id="q"/>
</button>
<button id="abs_axis_4" label="D-Pad Right">
<device type="keyboard" id="0" name=""/>
<event type="button" id="3"/>
</button>
<button id="abs_axis_3" label="D-Pad Up">
<device type="keyboard" id="0" name=""/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_2" label="PS">
<device type="keyboard" id="0" name=""/>
<event type="button" id="BACKSPACE"/>
</button>
<button id="abs_axis_1" label="Start">
<device type="keyboard" id="0" name=""/>
<event type="button" id="RETURN"/>
</button>
<button id="abs_axis_0" label="Share">
<device type="keyboard" id="0" name=""/>
<event type="button" id="BACKQUOTE"/>
</button>
<button id="abs_axis_17" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="TAB"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_3" label="Aiming - y axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="y" dead_zone="19" multiplier="8.52" exponent="0.55" shape="Circle"/>
</axis>
<axis id="rel_axis_2" label="Aiming - x axis">
<device type="mouse" id="0" name=""/>
<event type="axis" id="x" dead_zone="19" multiplier="6.00" exponent="0.55" shape="Circle"/>
</axis>
<axis id="rel_axis_0-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="a"/>
</axis>
<axis id="rel_axis_1+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="s"/>
</axis>
<axis id="rel_axis_0+" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="d"/>
</axis>
<axis id="rel_axis_1-" label="">
<device type="keyboard" id="0" name=""/>
<event type="button" id="w"/>
</axis>
</axis_map>
<joystick_corrections_list/>
</configuration>
<configuration id="3">
<trigger type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller" button_id="12" switch_back="no" delay="0"/>
<mouse_options_list/>
<intensity_list/>
<button_map>
<button id="abs_axis_10" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="0"/>
</button>
<button id="abs_axis_9" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="1"/>
</button>
<button id="abs_axis_8" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="2"/>
</button>
<button id="abs_axis_7" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="3"/>
</button>
<button id="abs_axis_11" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="4"/>
</button>
<button id="abs_axis_12" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="5"/>
</button>
<button id="abs_axis_0" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="8"/>
</button>
<button id="abs_axis_1" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="9"/>
</button>
<button id="abs_axis_15" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="10"/>
</button>
<button id="abs_axis_16" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="11"/>
</button>
<button id="abs_axis_3" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="14"/>
</button>
<button id="abs_axis_4" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="15"/>
</button>
<button id="abs_axis_5" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="16"/>
</button>
<button id="abs_axis_6" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="button" id="17"/>
</button>
</button_map>
<axis_map>
<axis id="rel_axis_0" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="axis" id="0" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_1" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="axis" id="1" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_2" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="axis" id="2" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="rel_axis_3" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="axis" id="5" dead_zone="0" multiplier="0.004" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_13" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="axis" id="3" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
<axis id="abs_axis_14" label="">
<device type="joystick" id="0" name="Sony Computer Entertainment Wireless Controller"/>
<event type="axis" id="4" dead_zone="0" multiplier="0.008" exponent="1.00" shape=""/>
</axis>
</axis_map>
</configuration>
</controller>
</root>