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Cronusmax ps4 six-axis support released

Posted: Fri Oct 09, 2015 10:25 am
by Kekskrümel
Hi,

CronusMax released ps4 six-axis support.

Maybe you can add this in the future in gimx?
Also I saw the commit with titan one touchpad support. Does this also works with the cronusmax ?

Thx for your work

Re: Cronusmax ps4 six-axis support released

Posted: Wed Oct 14, 2015 9:21 pm
by Matlo
Hi,
Maybe. I need a PS4 gamepad with motion sensing support to do this. Do you know one?
GPP/Cronus/Titan devices use the same protocol, and GIMX does not make any difference.
I'll have a Titan One soon. Once I have it I'll be able to test touchpad support for GPP/Cronus/Titan devices.

Re: Cronusmax ps4 six-axis support released

Posted: Wed Oct 14, 2015 9:22 pm
by Matlo
I moved the topic to the GIMX discussion section.

Re: Cronusmax ps4 six-axis support released

Posted: Thu Oct 15, 2015 11:06 am
by Kekskrümel
Doesn't have the original ds4 motion sensing ?

Sadly I doesn't know any 3rd Party Controller with motion sensing support.

Hori Pad, ... are missing this.

Re: Cronusmax ps4 six-axis support released

Posted: Thu Oct 15, 2015 12:14 pm
by Matlo
Yes the DS4 has it, but from the PS4 launch it wasn't transmitted over USB.
Maybe it was enabled in a recent firmware update, I'll try to check that.

Re: Cronusmax ps4 six-axis support released

Posted: Mon Nov 09, 2015 9:08 pm
by Kekskrümel
Must be usb, because the cronusmax is also only connected with usb ?

Re: Cronusmax ps4 six-axis support released

Posted: Mon Jan 18, 2016 1:55 am
by Kekskrümel
Have you any news for this ?

thx & greetings

Re: Cronusmax ps4 six-axis support released

Posted: Tue Jan 19, 2016 6:40 pm
by Matlo
Hi,
No, I did not work on it.

Re: Cronusmax ps4 six-axis support released

Posted: Mon Feb 01, 2016 11:19 pm
by Kekskrümel
Thx for the info.

Can I help you in some way ?

Cronus Device passthrough the motion data via usb.

Does your usb sniffer work with this, so I could log the usb traffic ? Does this help you in any way ?

Re: Cronusmax ps4 six-axis support released

Posted: Tue Feb 02, 2016 8:31 am
by Matlo
Hi,

Does it work in any game supporting motion sensing?
Does it work in the Blue Estate demo?