Search found 11 matches
- Thu Jun 17, 2021 9:25 am
- Forum: Support
- Topic: Input "Network" broken
- Replies: 6
- Views: 11902
Re: Input "Network" broken
function press-guide { $(&"c:\Program Files\GIMX\gimx.exe" --event "abs_axis_2(255)" --dst 127.0.0.1:51914) | out-null start-sleep -m 150 $(&"c:\Program Files\GIMX\gimx.exe" --event "abs_axis_2(0)" --dst 127.0.0.1:51914) | out-null start-sleep -m 100 ...
- Fri May 28, 2021 8:25 am
- Forum: Support
- Topic: Input "Network" broken
- Replies: 6
- Views: 11902
Re: Input "Network" broken
Hello Matlo, It was the same PC, running the same software (sometimes even the same software "instance" if that makes sense), with the same dongle. Between "physical devices" and "network input", nothing was being unplugged, replugged, closed down or opened etc. As far ...
- Tue May 11, 2021 7:53 am
- Forum: Support
- Topic: Input "Network" broken
- Replies: 6
- Views: 11902
Re: Input "Network" broken
If anybody encounters similar issues, rolling back to GIMX 7.15 and associated firmware (5.8+) seems to have fixed it and network events are fully operational again.
- Tue May 11, 2021 12:14 am
- Forum: Support
- Topic: Input "Network" broken
- Replies: 6
- Views: 11902
Input "Network" broken
DIY Adapter Xbox One Windows x64 GIMX 8 firmwares-8.0\EMUXONE\atmega32u4.hex On the xbox dashboard I can use the adapter fine when using (for instance) the "X360_PerfectDark_Godlike" config. I am using my keyboard to move around the dashboard no problem. But when I switch to "network&...
- Tue Mar 08, 2016 10:08 pm
- Forum: Support
- Topic: Xbox One "No controller was found"
- Replies: 5
- Views: 4437
Re: Xbox One "No controller was found"
Would traffic logs etc. be any use to you in this case?
Regarding current supported devices, is it only official microsoft controllers (non 3.5mm) or do you think other 3rd party ones would also work?
Regarding current supported devices, is it only official microsoft controllers (non 3.5mm) or do you think other 3rd party ones would also work?
- Tue Mar 08, 2016 7:24 pm
- Forum: Support
- Topic: Xbox One "No controller was found"
- Replies: 5
- Views: 4437
Re: Xbox One "No controller was found"
Haha yeah that'll be it xD I had previously seen you tell someone that the audio component wouldn't work due to bandwidth constraints and just assumed that the control would still work on a 3.5mm controller. Related, now that I don't have the hardware to do it otherwise - do you see yourself working...
- Mon Mar 07, 2016 10:15 pm
- Forum: Support
- Topic: Xbox One "No controller was found"
- Replies: 5
- Views: 4437
Xbox One "No controller was found"
GIMX 5.6 Windows 8.1 64bit DIY USB Xbox one (Dashboard) (Any) Log: option -l with value `log.txt' option -c with value `XOnePadUsbXinput.xml' option -p with value `COM5' status flag is set subpos flag is set force_updates flag is set Detected USB adapter: XOnePad. Reset sent to the adapter. No contr...
- Wed Feb 17, 2016 10:59 am
- Forum: GIMX Discussion
- Topic: Can I use GIMX to control a pc
- Replies: 3
- Views: 3785
Re: Can I use GIMX to control a pc
Do you require the 360 controller emulation? If not, try the EMUJOYSTICKPS3 firmware. GIMX doesn't look to be the right software for this task. Its goal is to control consoles, not computers. I attempted this myself in order to control an xbox one (via game streaming on windows 10 pc) by pretending...
- Wed Feb 17, 2016 10:56 am
- Forum: Support
- Topic: Window Events Only register in config-editor
- Replies: 2
- Views: 2729
Re: Window Events Only register in config-editor
My problem was fixed by making sure the macro was running before "initializing" the gimx "console" window. So if i started gimx and launched it, then started macro recorder playing it would not register. If i started the macro (with a delay of 4 seconds at the beginning) then pre...
- Mon Feb 15, 2016 7:11 pm
- Forum: Support
- Topic: Window Events Only register in config-editor
- Replies: 2
- Views: 2729
Window Events Only register in config-editor
Im trying to get Jitbit macro recorder to work with gimx (for 360)
When in config editor, I can get the button presses to register as window events, but in the main program nothing is registering. (Real keyboard, 360 pad both still work)
Any obvious things I might be forgetting?
When in config editor, I can get the button presses to register as window events, but in the main program nothing is registering. (Real keyboard, 360 pad both still work)
Any obvious things I might be forgetting?