Search found 21 matches

by EduardoP
Wed Apr 01, 2020 9:14 pm
Forum: Configurations and Requests
Topic: [Request]Call of Duty Modern Warfare
Replies: 1
Views: 2738

Re: Call of Duty Modern Warfare

I've been doing some testing with Linear response curve and I got REALLY good results with the following Axis config:

https://ibb.co/nQPJx94

Button mapping it's the same as Black Ops 4 by GodLike config.
It's the best results i've got with GIMX has been a long time.
by EduardoP
Wed Apr 01, 2020 7:47 am
Forum: Support
Topic: Games with linear curve
Replies: 3
Views: 4258

Games with linear curve

Hello,
Basically for games that have ingame option for linear analog response curve (analog movement is equal to the ingame translation) which value for gimx acceleration value should be used to get a 1:1 movement?
Acceleration = 1?

Thanks!
by EduardoP
Mon Dec 30, 2019 5:37 am
Forum: GIMX Discussion
Topic: [REQUEST] Macro activated by GIMX profile
Replies: 3
Views: 3945

Re: [REQUEST] Macro activated by GIMX profile

Hi Matlo, Thank you for the quick reply. #1 is actually solved. #2 -> MACRO TRIGGERING by GIMX profiles (different MACROS for multiple profiles) Please correct me if I'm wrong, but macro activation apply for different config files. Right? My request would be for different macros for different profil...
by EduardoP
Fri Dec 27, 2019 2:43 pm
Forum: GIMX Discussion
Topic: [REQUEST] Macro activated by GIMX profile
Replies: 3
Views: 3945

[REQUEST] Macro activated by GIMX profile

Hello, would be possible to code the following features for GIMX macros? #1 -> MACRO code for switching between GIMX profiles #2 -> MACRO TRIGGERING by GIMX profiles (different MACROS for multiple profiles) That would really help on setting up more cleaner and elaborated macros. Since in most of my ...
by EduardoP
Fri Jun 28, 2019 8:29 pm
Forum: GIMX Discussion
Topic: Analog signal simulation for ASDW movements
Replies: 3
Views: 4510

Analog signal simulation for ASDW movements

Hi Matlo, After doing some reasearch it's known that most aim assist on FPS games are programmed for receiving an analog signal for movements. After all aim assist is design for controller users. I believe the current way GIMX is programmed by assigned 'W' lstickup is by sending a step signal (JAXIS...
by EduardoP
Fri Jun 07, 2019 4:07 pm
Forum: Configurations and Requests
Topic: [Config][PS4]Call of Duty: Black Ops 4
Replies: 28
Views: 28314

Re: [Config][PS4]Call of Duty: Black Ops 4

Hello GoDlike, Quick question: Most of your configs for FPS games are made with 2800 DPI. Is it your hardware limitation or is it your preference for using such DPI value? Doing some reasearch on the internet, it's known that lower DPI values helps the aim assist feature on FPS games (high DPI decre...
by EduardoP
Fri Jun 07, 2019 3:24 pm
Forum: Support
Topic: Mouse calibration - translation test
Replies: 49
Views: 34615

Re: Mouse calibration - translation test

That is what I did. I guess I will have to do that for every game. A different issue I have (I will start a new topic if necessary) is that I need to start the gimx several times without it losing the mouse capturing. What I mean is that if I move the mouse and click the right mouse button, it lose...
by EduardoP
Thu Dec 27, 2018 11:11 am
Forum: Configurations and Requests
Topic: [Config][PS4]Call of Duty: Black Ops 4
Replies: 28
Views: 28314

Re: [Config][PS4]Call of Duty: Black Ops 4

Hello, GodLike, could you please confirm if this config was done previous to the patch beforethey included ADS and high zoom settings as well? Now you can set an in-game multiplier to the ADS aiming. Would you recommend any change here? Good config , but 2 issues: -Jumping from helicopter far from t...
by EduardoP
Tue Jun 11, 2013 8:59 pm
Forum: Support
Topic: Problem with Gimx
Replies: 7
Views: 6575

Re: Problem with Gimx

Hey i got it!! :) I got GIMX from the source but didn't installed it yet, got and replaced the old files codes related to Flush timeout changes on issue 170. Like: http://code.google.com/p/diyps3controller/source/diff?spec=svn1406&r=1406&format=side&path=/trunk/GIMX/core/l2cap_con.c http...
by EduardoP
Tue Jun 11, 2013 2:36 pm
Forum: Support
Topic: Problem with Gimx
Replies: 7
Views: 6575

Re: Problem with Gimx

I'm using GIMX from the source, and in this tutorial : http://gimx.fr/wiki/index.php?title=Development_on_Linux There is a step, that resulted in permission denied. With "sudo -i" i managed to create the rules but there was one line that resulted in a non exitent directory: Set Input Devic...